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Sky Kid will be hitting the Japanese eShop as a Famicom download on April 10 for 500 yen. Screenshots of the game can be found above.

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Corecell Technology is starting to wrap up development on AeternoBlade. A launch is planned for the third quarter of 2013 on the eShop and at retail in Europe, but a North American publisher is sought after for the North American release. Corecell has also said in a press release that it will be turning to Indiegogo to raise additional funds for the game.

New details as well as screenshots and art can be found below.

– Story: Long time ago at Awelsia region, “Beladim” the Lord of the dark mist use his army destroyed Ridgeroad village in order to conquer the world
– “Ferya”, a Mage warrior, was only one who survived from massacre
– Ferya wakes up at a field near Ridgeroad
– Her purpose in life is to now get revenge on Beladim
– Freya’s main ability is time reversal
– Can use the ability in 3 different ways: turning all the world when she make mistakes, reverse all enemies, and remark a position to reverse herself back in
– Use those abilities to kill monsters and solve puzzles
– Details about 2 important characters, 7 worlds, and relics system soon

Head past the break for character information.

GameStop may be disappointed in the Wii U’s performance over the past few months, but that doesn’t mean the retailer has given up on Nintendo’s system.

Following GameStop’s latest earnings call, CEO J. Paul Raines chatted with GamesIndustry about a few topics including the Wii U. Raines noted that the company believes “Wii U is a real console that’s been disappointing for a couple months”, though said “there’s more there when the first-party titles come out.”

“This industry has a lot of cynicism and people love to say stuff isn’t going to work, but we think the Wii U is a real console that’s been disappointing for a couple months, but we think there’s more there when the first-party titles come out. Nintendo’s got a few up their sleeve.”

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In recent years, there has been concern about the Japanese gaming industry. Quite a few developers have admitted that technology in the west has outpaced the east, and there are some who have been very vocal about Japan’s impact overall.

You may remember a quote from Mega Man creator Keiji Inafune back in 2009: “Japan is over. We’re done. Our game industry is finished.” As of now, Inafune looks upon things less harshly, though he’s only slightly more optimistic.

Inafune told IGN:

Square Enix has a new president, Yosuke Matsuda. Current president Yoichi Wada will be on his way out by June.

What lies ahead for Square Enix now that there’s a new man in charge? Matsuda gave a brief update during a briefing session:

“After having succeeded the important role as the president, I plan on reviewing all Square Enix duties, business and assets on a zero-based budgeting standpoint. Due to the radical change of environment, I’d like to fundamentally review what works and what doesn’t work for our company, then cast all of our resources towards extending what makes us successful and thoroughly squeezing out what doesn’t.

As far as a concrete plan on what to expect from us, I will further explain it on another briefing session in the near future, so I kindly ask for your patience. Thank you for your support.”

As previously reported, the European version of Devil Survivor Overclocked suffers from a number of crash and bug issues. Publisher Ghostlight is, thankfully, working on a fix.

The company has been in touch with Atlus regarding a fix, and is also working with Nintendo on releasing an upcoming patch.

Ghostlight wrote on its blog:

To give you an update of where we are… We have been in contact with Atlus who are already looking into fixing the possible causes of problems when summoning a demon in to a battle along with the intermittent crash found in the Auction House. Nintendo have also been contacted and will be able to help us both quickly and efficiently through the process of looking at a patch solution.

Sorry that we don’t have any more news for you at this time but we are working as fast as we can towards a fix. We appreciate your words of support and continued patience through our first release on 3DS.

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