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Monster Hunter 4 is set to be one of the biggest launches in Japan this year. Famitsu handed out a first score in its latest issue for the much-anticipated game, delivering a total of 38/40.

As far as the actual review is concerned, below are a few tidbits from the editors:

– Whilst being relocated, it’s a dramatically deeper hunting experience
– The length of gameplay has tremendously increased thanks to online play and StreetPass
– The addition of jump attacks and riding monsters makes for a much more enjoyable stereoscopic hunting experience
– It takes more time to master a particular weapon
– Although the in-game mannerisms seem to be drifting, completion with communication tools is high

Polygon has gone live with a new interview featuring Nintendo of America’s Dan Adelman, manager of business development licensing, and Damon Baker, senior manager of licensing marketing. Both had a whole lot to say regarding the company’s indie efforts, policies, and and more. You can find all of their comments after the break.

The Kickstarter campaign for Ghost Song: A Journey of Hope has come to an end. It was very much successful with funds exceeding $50,000 – well past the original $15,000 target.

However, the Kickstarter did miss out on the Wii U stretch goal, which was set at $60,000. How does this impact a potential release on the console?

Well, it sounds like a Wii U version may very well be in the cards regardless. Before the campaign ended, created Matt White sent out a message indicating that Ghost Song had a good shot at coming to Wii U even if the stretch goal wasn’t met:

Seriously, though, I’ve noticed a certain amount of chatter and lamenting statements about the Wii U stretch goal. Keep in mind that this is just a stretch goal, there is life beyond it, and indeed there’s so much to be positive about. I fully believe in this game. Like, utterly and completely. I similarly believe, and have reason to believe, that there will be many opportunities and opening doors down the road for this game as it comes closer to release and after it comes out.

More to the point: If this stretch goal is not met, I still think a Wii U version is something that’ll happen, if not at release, then a bit later. Is this a promise? No. Should you base your backing decisions on this? No, you probably shouldn’t. But if this is something that’s important to you, then hope remains alive no matter what happens tonight.

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