Nintendo Did Not Infringe Motiva’s Patents
REDMOND, Wash., May 13, 2013 – The United States Court of Appeals for the Federal Circuit upheld Nintendo’s victory in a patent infringement case brought by Motiva, LLC against Nintendo at the International Trade Commission. The Court of Appeals agreed with the ITC that Motiva had failed to satisfy the agency’s domestic industry requirement. The ITC had also ruled that Nintendo did not infringe Motiva’s patents.
“We are very pleased with this result. The court confirmed that Motiva’s sole activity, litigation against Nintendo, did not satisfy the ITC’s domestic industry requirement,” said Richard Medway, Nintendo of America’s deputy general counsel. “Nintendo has a passionate tradition of developing innovative products while respecting the intellectual property rights of others. We vigorously defend patent lawsuits when we firmly believe that we have not infringed another party’s patent.”
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Source: Nintendo PR
Two ratings on the OFLC back up previous findings from European classification boards.
First up, Harvest Moon 3D: A New Beginning has been added to the OFLC database, with Zen United listed as publisher. This backs up a similar discovery from the USK. The OFLC also rated Kokuga much like the original listing over at the USK.
One other random note: Mario & Luigi: Dream Team Bros. The 3DS title has a slightly different name in Europe and Australia.
As many of you know, Take-Two Interactive secured the WWE licence from THQ a couple of months back. The company has been far from a big Wii U supporter having put out just one title for the console – NBA 2K13 – through its 2K Sports subsidiary. Although we’ve seen WWE titles on Nintendo platforms since the launch of SmackDown vs. Raw 2008, it would appear that there are no plans to bring the latest entry, WWE 2K14, to the Wii U and Wii. If anything, a release on Nintendo platforms is certainly looking unlikely at the moment.
Take-Two’s latest financial results make no mention of WWE 2K14 for any Nintendo system – only the PlayStation 3 and Xbox 360 are listed. Retailers such as Amazon also make no mention of a Wii U/Wii version.
Take-Two/2K Sports haven’t made any announcements, so we won’t know for sure until something official is shared. Still, this is worrisome at the moment.
Update: Amazon’s product page has now been updated with screenshots from the New Super Luigi U, hinting that this could indeed be an error. Has Amazon completely forgotten that New Super Luigi U is for Wii U, and is DLC? The retailer doesn’t appear to sell any kind of Wii U/3DS DLC on its website (unless I’m missing something), so you have to wonder what’s behind the New Super Luigi listing.
We’ve come across a rather peculiar retailer listing. Something called “New Super Luigi” has popped up on Amazon’s US website. No information is offered on the product page other than a mention that the “game” is for the 3DS.
Amazon’s US division tends not to make things up, so this is a pretty interesting discovery. Could this be nothing more than a simple error? Perhaps Amazon is simply be mixing things up with the New Super Luigi U DLC for New Super Mario Bros. U. Or is there something more to the listing?
Fans interested in Shadows of the Eternals can now make pledges through Kickstarter. Developer Precursor Games opened up the new crowdfunding option today, giving a second donation option.
You can find the new Kickstarter page here.
Precursor will still be keeping its own crowdfunding site open. Over $150,000 has been raised for Shadows of the Eternals thus far.
Ace Attorney 5 will be launching in Japan as a retail product. In the west, where the game is known as “Phoenix Wright: Ace Attorney – Dual Destinies”, Capcom has opted to make the game available only through the 3DS eShop.
Following today’s announcement, we asked Capcom about the decision to bring Dual Destinies to North America and Europe as a digital title. The company explained that it “wanted as many people as possible to be able to enjoy the game for as long as possible.” While Capcom does “understand that this decision may upset fans who wanted to have a physical version of the title to add to their collection”, it feels that “this direction is the best to take to ensure that fans are able to enjoy the game at their own leisure.”
Capcom provided Nintendo Everything with the following comment: