It’s now April 1 in Japan. That means Square Enix has officially been around for ten years as a whole.
The company is celebrating the achievement with some sort of 10th anniversary teaser site. There’s not much to see at the moment, but the page does contain an interesting message:
As of April 1st we’ve reached our 10th anniversary!
We hope you’ll continue supporting us going forward as well!
We’re thinking of collaborations and a bunch of things that should make everyone a little bit happy.
It’ll be settled soon, so we’ll keep you posted.
You can access the teaser site here.
Yacht Club on how Shovel Knight differs on Wii U/3DS, future support
It’s not often that a game launches on both Wii U and 3DS. But with Shovel Knight, developer Yacht Club Games intends to bring the indie release to both systems’ eShops.
So what will each version bring to the table? On Wii U, off-TV play will be supported, as would the 4-player battle mode – assuming the Kickstarter stretch goal is hit. The 3DS version would feature stereoscopic visuals, and both would offer similar touch screen mechanics.
According to Yacht Club founder Sean Velasco:
“We definitely want to have off-screen play for the Wii U version, and the 3DS will have eye-popping stereoscopic visuals. The touch screen / GamePad screen will likely serve similar functions, although we aren’t sure about that functionality yet. Finally, one of our Kickstarter stretch goals is a 4 player couch-play battle mode, which would not be available on 3DS. We want to take advantage of whatever each platform may offer, while still offering the same core experience.”
As far as future Nintendo support is concerned, Velasco said:
“Right now, more projects seem like a long time away, as we’re very focused on Shovel Knight and the Kickstarter. That said, our minds have often wandered onto follow-ups like Super Shovel Knight, or maybe even Shovel Knight 64! We also have ideas for totally different games, including a couple of projects we already have art and designs for. Recently, the Wii U and 3DS have captured our attention, so I would not be surprised if we ended up with another game on one or the other!”
When asked about the possibility of Unreal Engine 4 support for Wii U during a recent Q&A session, Epic’s Mark Rein seemingly laughed at the question – as did the entire room of journalists. But on Twitter, Rein said that he wasn’t laughing at the system. Rather, he thought it was silly how the original question didn’t include the PlayStation 3 or Xbox 360 as well.
@izaki_one I wasn’t laughing at Nintendo or WiiU. I was laughing at how the question only included WiiU and not 360 or PS3.
— Mark Rein (@MarkRein) March 30, 2013
@geeheeb666 well that was certainly not my intent and I feel sorry for being caught off guard by the question and the dumb way I answered it
— Mark Rein (@MarkRein) March 30, 2013
01./00. [3DS] Luigi’s Mansion: Dark Moon
02./00. [PS3] One Piece: Pirate Warriors 2 #
03./00. [PS3] Pro Baseball Spirits 2013
04./00. [PSP] Pro Baseball Spirits 2013
05./00. [PSV] One Piece: Pirate Warriors 2
06./04. [3DS] Animal Crossing: New Leaf #
07./00. [PS3] Disgaea D2 #
08./00. [3DS] Pretty Rhythm: My Deco Rainbow Wedding
09./02. [PS3] Kingdom Hearts HD 1.5 ReMIX
10./00. [PSV] Atelier Meruru Plus: The Alchemist of Arland 3 #
11./00. [PSV] Pro Baseball Spirits 2013
12./00. [360] Gears of War: Judgment #
13./03. [3DS] Super Robot Wars UX #
14./01. [PSP] Sword Art Online: Infinity Moment #
15./05. [PSV] Soul Sacrifice #
16./00. [3DS] Castlevania: Lords of Shadow – Mirror of Fate
17./00. [PSV] Dead or Alive 5+ #
18./07. [PS3] Dynasty Warriors 8 #
19./06. [PS3] Hatsune Miku: Project Diva f
20./14. [3DS] New Super Mario Bros. 2 #
Nintendo will be improving the Wii U’s load times in April, including the time it takes to boot out of a game and return to the home menu. The company recently released a video highlighting the improvement, so one Japanese gamer decided to create a video and see how it stacks up to the PlayStation 3. Take a look below:
It took Ghostlight a year-and-a-half to bring Devil Survivor: Overclocked for Europe. Now that the game is out, it doesn’t seem like it was worth the wait.
Users have been complaining of various issues that were not present in the North American release of Overlocked. Strangely, the European version is very much identical to the US one with the exception of some small discrepancies, so how these problems came about is anyone’s guess.
Among Overclocked’s issues is a game-breaking bug as well as crashes. Players are unable to execute the “Summon” command, for instance, without a crash and having to reset their 3DS system. Another crash is caused for users in the auction house when the seller lies about the demon’s stats.
It’s unclear if there’s any way for Ghostlight to fix the reported problems. Wouldn’t it be nice if a patch were to be made available?!
Update: Ghostlight have released a statement saying that they are looking into fixing the issues with the game.
A new update concerning Pokemon X/Y will be revealed next Saturday. The official Pokemon Twitter account teased the news a short while ago, tweeting:
We’ve got big Pokémon X and Pokémon Y news coming up next Saturday! Stay tuned! twitter.com/Pokemon/status…
— Pokémon (@Pokemon) March 30, 2013
Japanese show Pokemon Smash will be showcasing the announcement as well. At the end of today’s episode, a teaser was shown featuring Game Freak’s Junichi Masuda and some kind of mysterious question mark.