Word on the street is that the Wii U version of Aliens: Colonial Marines is in limbo. Kotaku received a tip in January stating that the game had been “postponed indefinitely” on Nintendo’s console. The publication did reach out to SEGA, but the publisher denied the speculation.
According to Kotaku editor Jason Schreier:
We heard from a tipster about a month ago that the Wii U version had been “postponed indefinitely.” We reached out to Sega, and they denied it. I’ll let you guys fill in the blanks there.
If this is true, I don’t think anyone would really care at this point. The Wii U probably wouldn’t be missing much either. It’s a shame how the game panned out…
Nintendo of Japan will join its North American and European divisions in broadcasting a new Nintendo Direct presentation. Like Europe, the Japanese stream will consist entirely of 3DS content. That leaves NOA as the only division with Wii U games.
The 3DS Direct page can be found here. As is the case with the North American and European broadcasts, the Japanese stream will begin at 9 AM ET / 6 AM PT.
There have been a few rumors that Need for Speed: Most Wanted could have made it out for the Wii U’s launch. Speculation indicated that publisher EA was simply holding onto the game, despite the fact that it was done.
Criterion Games’ Alex Ward has now offered his own reasoning for the wait. According to Ward, if Most Wanted was pushed for the Wii U’s launch, there could have been a strong chance that the game would have shipped without online plan. Ward noted that the team was unaware as to “how much we could do online or how it was going to be, because obviously Nintendo were making a lot of changes up until their run-up to launch.”
“The reason we didn’t do the game for launch is because the online side of it wasn’t very clear to us. We weren’t sure how much we could do online or how it was going to be, because obviously Nintendo were making a lot of changes up until their run-up to launch. So we didn’t want to bring the game out at launch on Wii U with no online play.”
Bloomberg is reporting that Take-Two Interactive, the parent company of 2K and Rockstar Games, has reached an agreement to take on the responsibilities of WWE game development and production going forward.
THQ had been publishing official wrestling titles for over a decade. But once the company started to sell off its assets, the WWE licence required a transfer. Previous rumors suggested that Take-Two would indeed be taking over the reigns of the franchise, though Bloomberg’s article appears to confirm the news.
According to Bloomberg, court documents say that “the WWE and Yuke’s contracts will be terminated and the companies will be allowed to enter into new agreements with Take-Two, which will hire THQ’s employees that work on the wrestling games”.
For details concerning the more legal aspects of the situation, check out Bloomberg’s report.
NostalgiCO launched a Kickstarter for its new action RPG, Cryamore, in late January. Nearly $150,000 has been raised thus far and is well ahead of the original $60,000 goal. If the studio is able to surpass $250,000, PlayStation 3, Xbox 360, and Wii U versions will be made.
You can get an idea of Cryamore’s gameplay in the video above. The Legend of Zelda, Metroid, Mega Man, and Secret of Mana were all inspirations.
Two Tribes has confirmed that it isn’t working on a demo for Toki Tori 2. The indie dev said it’s too busy making the full game to bother with a demo for now.
Yesterday, Two Tribes tweeted:
“@xsoulsilverxd: @twotribesgames will there be a demo on the eshop soon?”No time for a demo, need to get it into your hands ASAP!
— Two Tribes (@TwoTribesGames) February 12, 2013
Maybe we could see a demo after launch? Chasing Aurora will soon be receiving one, despite having been out for a few months now.