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In addition to selling an insane amount of copies, Dragon Quest Monsters: Terry’s Wonderland 3D saw a high sell-through rate in its first week on the Japanese market.

We recently found out that Terry’s Wonderland 3D moved 522,000 units between May 28 and June 3. A follow-up report from Media Create reveals that 93.96% of Square Enix’s initial shipment was sold, leading to many sell-outs at retailers.

Level-5’s Guild 01 also made its debut last week, but it wasn’t nearly as successful as Dragon Quest Monsters. Media Create data indicates that only 15,000 copies were sold with a sell-through rate of 53.16%.

Guild 01’s disappointing sales could be partially attributed to a lack of consumer awareness. A Media Create survey suggests that only 0.7% of its participants were aware of the title. Because these people said they heard about Level-5’s 3DS game through magazines, core gamers likely contributed to most of its sales.

Source 1, Source 2

Is this the best video to have come out of E3 2012? I would say yes.

Microsoft and Fable creator Peter Molyneux are expressing some doubt over Wii U.

As was the case earlier this month, Molyneux still doesn’t seem to be convinced with the console following E3 2012.

Many of his doubts appear to come from the GamePad. Molyneux believes “that monitoring both screens turns out to be a bit demanding, as some games make it necessary to change your view from time to time between both screens.”

Molyneux told GameBeat:

“I am not really decided about Wii U. I watch people playing and they sometimes seem to be confused about which screen they should look at when they play with the tablet. I also feel that monitoring both screens turns out to be a bit demanding, as some games make it necessary to change your view from time to time between both screens.”

Yusuf Mehdi, chief marketing officer for Microsoft’s game business, has a few similar thoughts.

Mehdi noted:

“I think… One of the things that’s interesting is, when you’re playing a quick, realtime, twitch game, how much can you look up and down between the screens? That’s an interesting question. …In other cases, when you do want to have cross-screen sharing, that’s where I believe this approach is actually better, because what we’re doing is embracing it as truly a supporting screen. Not as the thing you should be looking at…”

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The 3DS version of Rayman Origins is done. The thing is, Ubisoft is just sitting on the game, waiting for it to be released.

Rayman Origins 3DS is now scheduled for November 2012.

Regarding the delay, Ubisoft senior vice president of sales and marketing Tony Key said:

“Rayman 3DS is coming out in November. It will probably be coinciding with the Wii U version. It’s absolutely going to ship. They already made the game.”

It doesn’t sound like Ubisoft will be taking the extra time to improve the game. The delay is simply a matter of promoting Rayman Legends. According to Key, Ubisoft “decided it wasn’t the right window” and “want to better align it with the communication around the next Rayman.”

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Yep, that’s Shigeru Miyamoto and Takashi Tezuka stepping out of some sort of private viewing for Watch Dogs. Looks like Bill Trinen was there as well.

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