Like I said, two podcasts this week for Wii U stuff. This episode deals with more or less the reactions to the Wii U from outside sources. I get to inform Jack and Laura about everything, get a little angry about IGN comments (like the feature I wrote), and even have a moment of catharsis about whether or not the Wii U is worth the price! Check it all out and stuff.
This Week’s Discussion: “Four Message Board Reasons Why Not To Buy Wii U”
This Week’s “Guess What the Game is About With the Media I Give You”: Image here, if you want to play along.
This Week’s “Top Ten List”: Guess How Many New Powerups Were In Various Mario Games!
Some of the Wii owners out there may remember Broken Rules for its creative and stylish WiiWare title, And Yet It Moves. Fortunately, the studio is back with a brand new game, this time for Wii U: Chasing Auoura.
We recently caught up with Broken Rules’ Martin Pichlmair to find out more about the upcoming eShop game. Pichlmair was able to discuss the origins of the project, confirmed Off-TV Play, hinted at a possible sequel for Wii U, and more.
Aside from Chasing Aurora and Wii U, Pichlmair commented on why Broken Rules has focused on 2D games, commented on piracy, and even explained how the studio picked the URL for its website!
Head past the break for the interview.
Speaking on the company’s official forum, Capcom Corporate Officer/Senior Vice-President Christian Svensson once again confirmed December as the month fans should be looking forward to for Mega Man anniversary news.
Svensson also advised fans to keep their expectations in check. It sounds like the news may not be related to a video game, “or even an announcement of one at that time.”
“In December ‘some but not all’ plans for the coming year of celebrations will be shared. There are many moving parts and not everything will be done and final come December. No one has promised a game or even an announcement of one at that time. Please do keep expectations in check.”
Capcom fulfilled two goals this past Thursday. The company finally confirmed that Monster Hunter Tri G would be localized, and also announced its first Wii U game, a separate version of the 3DS Monster Hunter title.
One Capcom-Unity member was curious about support for the console beyond Monster Hunter 3 Ultimate. Responding to the inquiry, Corporate Officer/Senior Vice-President Christian Svensson confirmed that there are “other projects in the works”.
Svensson wrote:
“I have to be careful what I say here as it will surely be overanalyzed and misinterpreted to be more than what I’m saying.
“We have other projects in the works beyond MH3 Ultimate. Unfortunately at this time I can not provide any details. I’m sure as someone who is interested in Wii U and a Capcom-Unity.com member, you won’t be able to miss news of future projects when they finally do get announced.”
The Wonderful 101 director and Bayonetta 2 supervisor Hideki Kamiya has once again expressed interest in making a Star Fox game. He would also be open to revisiting the Famicom classic Nazo no Murasame J?.
When asked by a fan about Nintendo titles he’d like to work on, Kamiya replied:
“Except Star Fox? Hmm… Nazo no Murasame J?.”
This isn’t the first time Kamiya has shown interest in Star Fox. Back in 2010, he also chatted on Twitter about working on the franchise.
Consumers are quickly running out of retailers to pre-order the Wii U from. GameStop, Best Buy, Target, and Kmart are all sold out. You can add Toys “R” Us to the list as well.
Wii U pre-orders have been pulled from Toys “R” Us’ site. Although the official page suggests that more stock will open up in the future, that’s not a guarantee.
Strength in Numbers
Earth is under attack from an invasion of enormous aliens, and the only thing that can protect the planet is a group of unlikely, yet mighty, heroes with special abilities. Unfortunately, the aliens are too powerful for the heroes to fight individually. They must join forces and work together to defeat their common enemy. These uniquely different heroes can morph into powerful weapons to crush the invaders or turn into objects like a giant fist or bridge to interact with and traverse the environments.