The following Virtual Console games will be releasing on the Japanese Wii Shop Channel next month:
Super Famicom
Ky?yaku Megami Tensei: Megami Tensei I – II – 900 points (releases July 3)
Neo Geo
Metal Slug X – 900 points
Stakes Winner – 900 points
Virtual Console Arcade
Riot – 800 points
Sabarasa announced Protocol over two years ago. The company didn’t provide a whole lot of details about the project, but it was intended to be an online/offline shooter for WiiWare.
A couple of years later, Sabarasa has confirmed that Protocol won’t be releasing no the Wii Shop Channel. It’s now planned for a “new to-be-confirmed platform.” Maybe it’ll head to the Wii U eShop?
The latest EDGE review scores are as follows:
Lollipop Chainsaw – 7
Steel Battalion Heavy Armor – 6
Spec Ops: The Line – 7
Game of Thrones – 5
Inversion – 6
Heroes of Ruin – 6
Virtua Fighter 5: Final Showdown – 9
Beat The Beat: Rythm Paradise – 8
Babel Rising – 3
Art of Balance TOUCH! – 8
Gauge – Game – 9
Salaries tracker Nensyu Labo has ranked the Japanese employee compensation averages of various companies. Square Enix tops the chart with an average salary of 21,680,000 yen. Other companies with high positions include Nintendo (9,140,000 yen), Konami (6.78 million yen), and Capcom (5.71 million yen).
A partial ranking has been posted below.
1. Square-Enix: 21,680,000 yen
2. Sony: 9,230,000 yen
3. Nintendo: 9,140,000 yen
5. Konami: 6.78 million
6. Namco Bandai Holdings: 6.40 million
7. Tecmo Koei Holdings: 6.15 million
9. Capcom: 5.71 million
11. Marvelous AQL: 5.56 million
14. Gung Ho Online Entertainment: 5.04 million
15. Falcom: 4.68 million
20: Nippon Ichi: 3.70 million
21: Tose: 3.50 million
It should be noted that these rankings and figures shouldn’t be considered final. They’re not concrete, official numbers. Keep in mind that Nensyu Labo compiled its data through public filings.
Which recent Pokemon game sold better in Japan? That would be Black 2, according to Media Create. The sales company reports that 817,000 units of Black 2 were sold in its first week while White 2 came in at 745,000 copies.
In total, Media Create’s data puts Pokemon Black/White 2 at 1.56 million units sold through the first week of sales. The two titles sold through 80.17% of stock. This is slightly lower than the original games, which saw a 87.65% sell-through rate. Media Create believes that the lack of an early buyer bonus for Black/White 2 led to the small decrease.
Black/White 2 achieved 1.29 million sales through pre-orders. That stat is as impressive as it sounds. It’s the second highest pre-order figure in the series’ history. The first Black/White titles earned the top spot with 1.88 million pre-orders.
Thanks to 4Him for the tip.