The latest Japanese software sales estimates from Famitsu are as follows:
01. [PS3] Tokyo Jungle
02. [3DS] Dragon Quest Monsters: Terry’s Wonderland 3D
03. [PSV] Mobile Suit Gundam: Seed Battle Destiny
04. [PS3] Dragon’s Dogma
05. [3DS] Mario Tennis Open
06. [WII] Mario Party 9
07. [PSP] Storm Lover
08. [3DS] Super Mario 3D Land
09. [3DS] Monster Hunter Tri G
10. [3DS] Mario Kart 7
Engadget has acquired some images showing off Netflix on Wii U. This is our first real look at the service running on the console, showing how the television and GamePad will work together.
You can find the photos in the gallery above.
Assassin’s Creed III is significant for a number of reasons. It’s by far the biggest entry in the series, and it’ll be making its first appearance on a Nintendo home console.
Creative director Alex Hutchison discussed how the Wii U GamePad will enhance gameplay in an interview with ONM.
Hutchison first talked about the benefits of having a large map available at all times:
“Assassin’s Creed 3 is obviously an open world game and we’re dealing with huge expanses. It’s by far the biggest Assassin’s Creed we’ve built to date so having a map – a larger map – at your disposal at all times is a big win. It allows you to plan your navigation, see when enemies are nearby so the bigger the map, the better in our universe.”
And about fight scenes…
“During combat on the Wii U, you have always have access to all your other tools and weapons on the controller itself. So at any point you can very easily switch between your tomahawk and knife or hidden blades and sword without going into a menu.
“We have a new move called the running assassination. You can imagine charging into combat, taking out your first enemy, immediately killing a second with your tomahawk and knife, using a pistol to shoot a third and then switching using the controller to a smoke bomb to affect your escape.”
Can you believe that Pikmin 3 made its debut over ten years ago? It’s even tougher to believe that more than eight years have passed since its sequel was made for the GameCube.
Yesterday we heard from Shigeru Miyamoto that Nintendo’s experiments on a variety of platforms – including the 3DS – contributed to Pikmin 3’s lengthy development. Miyamoto has additionally said that the team was considering what an actual Pikmin title should be like.
Miyamoto stated:
The latest Nintendo Gamer review scores are as follows, which includes a verdict for Heroes of Ruin:
Back to the Future: The Game (Wii) – 50%
Battleship (3DS) – 50%
Battleship (DS) – 40%
Bird Mania 3D (3DS eShop) – 70%
Enclave: Shadows of Twilight (Wii) – 15%
Game & Watch Gallery 2 (3DS VC) – 48%
Girls RPG (3DS) – 25%
Heroes of Ruin (3DS) – 80%
Inchworm Animation (DSiWare) – 80%
Joan Jade and the Gates of Xibalba (DS) – 45%
Kirby’s Dream Land 2 (3DS VC) – 83%
Monster World IV (Wii VC) – 80%
Project Zero 2: Wii Edition (Wii) – 89%
Rayman Origins (3DS) – 80%
Sonic Labyrinth (3DS VC) – 31%
Summer Challenge Athletics Tournament (Wii) – 54%
Summer Stars (Wii) – 55%
Shifting World (3DS) – 52%
VVVVVV (3DS eShop) – 90%
Wonder Boy in Monster Land (Wii VC) – 54%
Thanks to joclo for the tip.