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Is the 3DS Circle Pad attachment officially called the “slider pad”? That seems to be the case, as Nintendo of Europe provided that name in the Resident Evil: Revelations launch date announcement.

Here’s the relevant information from the press release:

“The game is also compatible with the new slider pad, a second circle pad with two more shoulder buttons, enabling you to interact with the environments in new ways.”

Okay… this is rather neat. Nintendo is asking fans in Europe who have a copy of Xenoblade Chronicles to make a “Let’s Play” video of the game. You can participate by uploading your video here.

What’s the prize, you ask? First place: A copy of The Last Story and Pandora’s Tower. Four runner-ups can choose either game of their choice.

You have until October 18. I’ve included the official PR below.

NINTENDO AND CAPCOM JOIN FORCES IN DISTRIBUTION DEAL FOR RESIDENT EVIL REVELATIONS IN EUROPE

Hot off the heels of the recent partnership to distribute Resident Evil: The Mercenaries 3D, Nintendo and Capcom® have today confirmed that they have entered into a new distribution agreement for the forthcoming game Resident Evil™ Revelations, scheduled for release exclusively on Nintendo 3DS across Europe on 27th January 2012.

Under the terms of the agreement Nintendo will be responsible for the sales, marketing and distribution of the game throughout European territories and Australia, with Capcom remaining as publisher.

Capcom is pleased to confirm that Resident Evil Revelations will release in North America for Nintendo 3DS on February 7, 2012. Revealing a brand new storyline, characters and locations for the Resident Evil series, Resident Evil Revelations delivers an exceptional survival horror experience in stunning 3D graphics.

Beginning today, North American retailer GameStop will begin offering an incentive for consumers who pre-order Resident Evil Revelations. A unique Resident Evil Revelations 3DS case with an image that changes in the sunlight will be available when consumers pick up their retail copies of the game.

Players Race Across Time to Prevent the Untimely End of Peter Parker in Activision and Marvel’s Latest Spider-Man Video Game

Santa Monica, CA – October 4, 2011 – Today, Spider-Man™ faces his greatest challenge ever – saving Spider-Man – in Spider-Man™: Edge of Time, available now in North American retail stores from Activision Publishing, Inc. (Nasdaq: ATVI). Created by Beenox – the studio that developed last year’s popular Spider-Man™: Shattered Dimensions – players take the roles of both Peter Parker’s Amazing Spider-Man, and Miguel O’Hara’s Spider-Man 2099 in a harrowing, action-packed adventure, spanning two timelines 100-years apart in order to thwart a cataclysmic future from happening – and the death of Peter Parker.

“Just like with Spider-Man: Shattered Dimensions, Beenox is bringing a fresh perspective to the series with Spider-Man: Edge of Time,” said David Oxford, Executive Vice President and General Manager, Activision Publishing, Inc. “Dee Brown and the team at Beenox worked closely with Marvel’s own veteran writer and co-creator of Spider-Man 2099, Peter David, on a high-stakes narrative experience where the ultimate challenge is not only to save the world, but also save Spider-Man himself.”

Why do I get the feeling that we’ll be seeing these two once more for Zelda: Skyward Sword?!


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