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IGN has posted a “Rewind Theater” feature that covers the combat trailer shared by Nintendo last week. The video apparently confirms a couple of elements.

First, there is a left-handed mode in the game. You’ll be asked at the start if you’re left-handed or right-handed. If you choose the lefty mode, obviously that means you’ll have the Wiimote in your left hand while the nunchuck will be held in your right hand.

IGN also claims that Link will have six hearts at his disposal when Skyward Sword kicks off. This has never been seen in a Zelda release. The decision behind this is most likely related to the fact that enemies are tougher and now dish out more damage than ever before.

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A new batch of The Legend of Zelda: Skyward Sword details are now available. The information, found in the latest Nintendo Power, details elements from the Skyloft introduction all the way up to the Earth Temple.

There’s some juicy points that at least some of you may want to avoid, so I’ll be posting the content after the break once again.

Visceral Games is hiring a Senior Environment Artist for a position relating to the Dead Space franchise. The listing has been spotted on CreativeHeads.

The interesting part of this news is that the artist will immediately start work on a project for the PlayStation 3, Xbox 360, and an “unannounced” platform. There have been Dead Space 3 rumors flying around recently… and Wii U could handle that title with ease. Perhaps EA intends to develop a port for the upcoming console.

The only question is, would EA consider bringing a second Dead Space game to a Nintendo console? Dead Space Extraction completely bombed on Wii, though to be fair, it was an on-rails shooter and wasn’t what fans had expected. At the same time, there’s no denying that Extraction was a high-quality title.

Ultimately we don’t even have a confirmation that this is Dead Space 3-related, nor do we know that the “unannounced” platform is Wii U. They’re strong assumptions, but in the end they are just guesses!

Thanks to Jake for the tip!

Hiku-osu footage

Posted 12 years ago by in 3DS, Videos | 0 comments

Hopefully this game will be made available on the North American/European eShops soon…

Ubisoft hasn’t said too much about the 3DS version of Rayman Origins. Apparently, though, it’ll be just like the Wii title. Ubisoft’s Gabrielle Shrager explained in an interview that “the content is roughly the same” in both versions.

“We designed all versions of the game to allow you to experience the full game no matter the platform. The experience of playing on the Wii and the 3DS is obviously quite different, but the content is roughly the same. Same worlds, same structure, same challenges, same levels, same enemies, optimised for the system. Rayman Origins is really well-suited to the 3DS display, due to our 2D ‘layered’ approach to the environments; it’s very immersive.”

In some ways I’m more interested in the 3DS edition. I’m very interested to see how the 3D looks in that version…

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