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Square Enix’s Kingdom Hearts blog has detailed some of 3D’s “Memoir” menu functions.

The new information is as follows:

– Kingdom Hearts 3D has a “Memoir” menu
– This menu contains tutorial, game help, recollections, and chronicle options
– Tutorial: mini tutorials designed to teach the controls as you play
– Options include Free Flow Action, Reality Shift, Link with Spirit options
– Recollections: shows a look back at the happenings of the game
– Chronicle: shows a look back at all the past games in the series
– In Chronicle, you can see a summary of the stories of Birth By Sleep, Kingdom Hearts, 358/2 Days, etc.
– Pre-launch event on March 3
– Event will take place somewhere in Tokyo

You can find a couple of Memoir menu screenshots above.

Thanks to 4Him for the tip!

Source 1, Source 2

Japan gets a different Swapnote relating to tomorrow’s Nintendo Direct. President Satoru Iwata sent out the following message to fans (in Japanese obviously):


Tomorrow’s Nintendo Direct presentation has become an international affair. It appears that Nintendo of Europe will be joining in on the fun for the first time.

Nintendo of Europe’s feature kicks off at 1 PM CET. I believe that’s 7 AM EST / 4 AM PST.

We’ll be covering all three Nintendo Directs as they happen. Make sure to check out the site starting at 6 AM EST for live updates.

Kid Icarus: Uprising development is finished, and the game will soon be out around the world. Director Masahiro Sakurai won’t have much time to rest, as he’ll be responsible for the next round of highly anticipated Super Smash Bros. titles.

Sakurai seems to be doing some reflection. On Twitter earlier today, Sakurai said that he’s been looking over the Smash Bros. Dojo website, which was used to communicate news about Super Smash Bros. Brawl to fans. He said, “However, what’s the word… it’s tremendous. How did we make this?”

Indies Zero CEO Masanobu Suzui saw Sakurai’s message and said something similar. Once a game is done and he check outs the design documents, materials, and development schedule for a project, he isn’t sure how the team managed to put everything together and create the title.

Sakurai’s response? “It’s because we always put our full effort into it. And then, if you rely on that pace, it becomes more and more difficult.”

Source, Via

Two Nintendo Direct presentations will be taking place tomorrow morning.

First, Nintendo of Japan will stream a presentation from Satoru Iwata. This will begin at 6 AM EST / 3 AM PST.

Following this, Nintendo of America will post up their own version of Nintendo Direct. Like the first show from last year, Reggie Fils-Aime will take viewers through the latest Nintendo news. The North American presentation is set for 9 AM EST / 6 PM PST.

You can keep track of the Nintendo Direct websites here and here

I wouldn’t expect any megatons, but as usual, we should receive some nice tidbits about upcoming games as well as new footage of Wii/3DS titles.

Thanks to 4Him and Travis P for the tip!

Images Via

Nintendo launched the Japanese-exclusive Wii no Ma channel in May 2009. The service allowed users to view a variety of video content including cartoons and educational shows.

Much like the cancellation of Minna no Theater Wii late last year, Nintendo will soon be ending the Wii no Ma channel. The company announced today that, starting on April 30, the service will no longer be accessible.

According to Nintendo, 8.11 million users have used the program and 4.49 downloads have been registered.


The same report that contained the rumor about the new Seaman game (and other third-party revivals for 3DS) also featured a brief update about Nintendo’s new development studio. A photo of the construction area can be found above.

The studio is set to open in December 2013. You might be interested to know that the construction zone can be found at what used to be a golf practice grounds. There was an Italian restaurant on the facility’s second floor that Satoru Iwata and Shigeru Miyamoto visited frequently. At this location, Iwata and Miyamoto came up with the concept for the DS.

Source


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