Epic Mickey will finally see a release in Japan in just a couple of months. The interesting thing is that Nintendo will be publishing the title.
I suppose this is part of Nintendo’s plan to launch one Wii title in Japan each month for the rest of 2011. They’re also localizing GoldenEye 007, due out in the territory later this month.
Epic Mickey, meanwhile, is launching in Japan on August 4 for ¥5,800.
Perhaps Dengeki Nintendo and CoroCoro were teasing Super Pokemon Scramble, a game announced for the 3DS earlier today. It’s a sequel of sorts to the WiiWare title that made it on to WiiWare back in 2009. Umbrella is handling development once again.
The heart of the gameplay will involve making use of Pokemon toys to battle enemies. It’ll support SpotPass, a local wireless multiplayer feature, and 3D visuals.
Surprisingly, Super Pokemon Scramble is just around the corner. The title will launch in Japan on July 28 for ¥4,800.
Look at what we have here! A black version of PDP’s Headbanger Headset is featured at E3 this year and is showcased in the photo above with titles that support for the accessory. Based on the image above, it looks like Modern Warfare 3 will make use of the peripheral and more importantly, is being developed for Wii.
…Just don’t expect Activision to confirm the Wii version a month before release, if it’s truly happening.
LA Noire – 8
Infamous 2 – 6
Child of Eden – 8
Brink – 6
Witcher 2 – 6
El Shaddai – 8
Dirt 3 – 9
Bangai HD: Missile Fury – 8
Dead of Alive Dimension – 7
- Day Two at E3
After getting up and grabbing some bearclaws from the complimentary continental breakfast before rushing out the door of our Super 8 motel, Austin, Laura, and I headed out once again towards downtown LA for day two of E3. We intended to get there at nine forty-five? fifteen minutes early? so we could get our hands on the WiiU and have a decent amount of time left to check out the rest of what E3 had to offer later that day. We arrived at the convention center and saw an enormous crowd at the front door, an ominous sign of what was to come (more lines). We wedged our way through and made our way towards the West Hall, where the Nintendo show floor was, and saw yet another enormous crowd upon arriving. After waiting about ten minutes, the doors opened, and a mad rush towards the Nintendo area ensued. Once again, we got lost in the shuffle, and ended up only a few feet away from the cut off for the line to play the WiiU that day. So, unfortunately, we were not able to get hands on with the new system, but I promise ye NE and GE readers that we’ll get a spot in line tomorrow, as we intend to get to the convention center at around seven thirty in the morn.