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Everyone pretty much knew that Nintendo would share any launch related news for the Wii U. The console is at least a year away, so we won’t be getting any details until a few months before the system is ready to ship.

However, Satoru Iwata told Nikkei that Wii U won’t be sold at the Wii’s current price. Shocker, isn’t it? This means that the console will probably cost more than ¥20,000.

In other Iwata news, the Nintendo president indicated that the Wii won’t immediately disappear once the Wii U is out in stores, just like the 3DS and DS situation.

Source

Oh boy… once Resident Evil: The Mercenaries 3D and Ocarina of Time 3D are released, it looks like we’re going to be in another drought again, although it’ll be better than the 3DS’ launch. I’m not noticing a whole lot of interesting software releasing in July/August other than Cave Story 3D and Devil Survivor Overclocked. On the bright side, Q4 is going to be packed with games including Kid Icarus: Uprising, Super Mario 3D, Mario Kart 3, Metal Gear Solid: Snake Eater 3D, Nano Assault, and more.

1. [3DS] Resident Evil: The Mercenaries 3D
2. [3DS] One Piece Unlimited Cruise SP
3. [DS] Battle & Get – Pokemon Typing DS

4. [360] Phantom Breaker
5. [DS] Dragon Quest Monsters: Joker 2 Professional
6. [PS3] Troy Warriors
7. [PSP] Akiba’s Trip
8. [Wii] Pandora’s Tower
9. [PS3] Nobunaga no Yabou: Tendou
10. [PSP] Patapon 3

This information comes from Shigeru Miyamoto…

“As we have been working on the Wii U hardware I have been thinking that it is the perfect system for Pikmin, so we are going to make it on that. Because we have been working on Pikmin on Wii for a while, maybe it won’t take too long for it to be finished.”

I could see Pikmin Wii U being a launch title at this point. Even though it wouldn’t be a system-seller like Mario, it’d be nice to finally see the plant creatures return and get some time in the spotlight. Besides, it’s been way too long since Pikmin 2 was released.

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Confirmed:

  • Pikmin 3
  • Smash Bros.
  • Lego City Stories
  • Darksiders II
  • Ninja Gaiden: Razor’s Edge
  • Batman: Arkham City
  • New Ubisoft FPS IP
  • New Ubisoft multi-sports family IP
  • Ghost Recon Online
  • Assassin’s Creed
  • Rabbids

Probables:

  • Aliens: Colonial Marines (showreel – prototyped, considered)
  • Dirt (showreel)
  • Metro Last Light (showreel)
  • Tekken (showreel)
  • FIFA
  • Battlefield
  • Madden NFL

Possibles:

  • BioShock (Ken Levine was a talking head on video at Nintendo conference)
  • Zelda HD (one of the demos)
  • New Super Mario Bros. Mii (one of the demos)

Demos:

  • Chase Mii
  • Shield Pose
  • Zelda HD
  • New Super Mario Bros. Mii
  • Battle Mii

Source

Even though Nintendo’s conference is over, E3 hasn’t ended. In fact, it’s just begun! Expect a ton of additional news as well as previews and who knows what else throughout the day. Also, Nintendo is hosting a second roundtable later tonight for the Wii U, so you might want to tune in for that! It’ll kick off at 5:30 PM PDT / 8:30 PM EDT assuming it starts on time.

*Note- this feature article was not written by me. I did not write this. This is not from me. It was written by somebody else. It was written by Jack from GamingEverything.

Day One at E3

After arriving at the Los Angeles Convention Center in downtown LA with Laura via bus, Austin, Laura, and I walked into a gigantic line, which we presumed to be the line to determine your place in line for the major company’s demo booths. Since waiting in line is a bit less fun than eating, we decided to check out the media hospitality room to grab some free grub. Unfortunately, we were greeted with another line, and after a thirty minute wait while chatting and taking photos with a cool dude from XboxPulse.com, we received some filling chicken sandwich meals.

Once we got done stuffing ourselves with free food, we hopped on over to the enormous West Hall to see all that Nintendo had to offer. Austin was the only one of us who got to see the Nintendo press conference in person (or at all, for that matter), and since I had been busy getting to the convention center earlier that morning, I had only heard secondhand reports of the goings-on in the Nokia Theater at that point. I was very excited to see the new system in person, to demo all of the announced 3DS games, and hopefully to put my Skyward Sword fears to rest. Once again however, there was a monstrous line waiting for us, so monstrous that we were unable to get hands-on with the freshly christened ‘WiiU’ that day (you’ll be able to see the six hour line in all its glory in That One Show: Episode 17).


Remakes and rehashes are becoming ridiculously popular these days, and I can only assume it’s for the simple reason that they’re cheaper to produce than creating a whole game from scratch, and they have a higher chance of success than their more original counterparts. That being said, remaking an old classic isn’t always a bad thing, but you really have to be careful with how you portray it.


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