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SEGA has previously stated that the company has numerous plans for Sonic’s 20th anniversary. It looks like we’ll be finding out what one of those surprises is later this week. According to SEGA’s Twitter page, an announcement of sorts will be taking place on Thursday.

“Sonic’s 20th Anniversary is this year, but SEGA start celebrating on 7th April and you’ll only find out how on the Sonic Facebook page!”

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Capcom’s Captivate 2011 event is officially underway. The press will be experiencing already-announced titles for the next couple of days, but there is likely to be a surprise or two as well. Unfortunately, we won’t see anything from Captivate until next week. That’s because an embargo is in effect for all material until next Tuesday at 8 AM PST. Of course, that encompasses previews, screenshots, and trailers. We’ll be sure to bring you all assets once Capcom releases them online.

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Tales of the Abyss 3DS will no longer hit Japanese store shelves on May 19. Namco Bandai announced a delay for the game and have yet to provide a new release date. No reason was given for the delay.

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– Developed by Griptonite Games
– Play as Hal Jordan
– No other playable Lanterns
– Alternate costumes
– Manhunters are invading Planet Oa
– Stop the bad guys and save the day
– Gameplay comparable to Griptonite’s other DS titles
– Move Hal across the screen with the 3DS circle pad
– Blast bad guys with the ring
– Double jump to fly
– Hal can drop an anchor or car to crush foes when in the air
– Swirling on the touchscreen can allow you to scan enemies
– This will let you see their weakness
– Tap icons on the touchscreen to make a massive gun/bomb, takes time to recharge
Tapping icons on the touchscreen creates special constructs like a massive gun or bomb and then takes time to recharge.
– Side-scroller

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This information comes from Ubisoft brand development director Damien Moret…

“Ubisoft has a strong partnership with Nintendo, and we’ve invested in creating compelling games for the 3DS – we currently have more than 15 3DS games in development. Nintendo does a great job of creating markets around their new ideas. With Street Pass, the 3D camera and rendering and other innovations, they’re in a great position to do it again with the 3DS. Put those things together with Nintendo’s existing handheld install base, and our expectations are that the 3DS will be an even bigger success than the original DS.”

It’s true that Ubisoft has given a ton of support to the 3DS so far, but quality is much more important than quantity. We’ve only seen one real standout title from the company thus far – Ghost Recon: Shadow Wars. On the other hand, projects games as Combat of Giants: Dinosaurs and Asphalt 3D are terrible for the most part. I’d like to see Ubisoft take a more active role in producing fantastic content for the handheld, unlike the path they took with DS with saw a great amount of low-quality releases.

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