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“I believe it (the 3DS) will be a success. We’re expecting more of 3DS than other hardware.” – Marvelous producer Yoshifumi Hashimoto

– Hashimoto wants to make a Harvest Moon title for the 3DS
– Marvelous will fully support the 3DS
– No 3DS titles until at least March 2011
– No original titles in general for the rest of the fiscal year
– Marvelous wants to release original titles with the release of new hardware sometime int he next fiscal year
– Harvest Moon Twin Villages sales: 138,000 units
– Pre-orders for the game were much higher than its predecessor

Source

Best of Show
– Dance Central (Harmonix/MTV Games/Microsoft for Xbox 360)
– Disney’s Epic Mickey (Junction Point/Disney Interactive Studios for Wii)
– Nintendo 3DS (Nintendo)
– Portal 2 (Valve for PC / Mac, PS3 and Xbox 360)
– Rage (id Software/Bethesda for PC, PS3 and Xbox 360)

Best Original Game
– Bulletstorm (People Can Fly/Epic Games/Electronic Arts for PC, PS3 and Xbox 360)
– Child of Eden (Q Entertainment/Ubisoft for PS3, Xbox 360)
– Dance Central (Harmonix/MTV Games/Microsoft for Xbox 360)
– Disney’s Epic Mickey (Junction Point/Disney Interactive Studios for Wii)
– Rage (id Software/Bethesda for PC, PS3 and Xbox 360)

“The 3DS is going to be very interesting. We haven’t even achieved mass market penetration with 3D in home entertainment so it’s very exciting to see if the 3DS can jump the gun and make its way into homes. I can see de Blob working extremely well with 3D. It’s a colour-based game so if you can picture 3D paint splats and cartoon action jumping out at you from the screen, that’s a great indication of how de Blob might benefit from 3D.” – Nick Hagger, series executive producer

de Blob 2 is definitely coming to the 3DS. It was announced by THQ and it was on Nintendo’s list of games as well! So we shouldn’t have to wait too long to see what the series is like in 3D. The only thing is, based on Hagger’s comments, it doesn’t sound like he’s too involved with that title. I suppose that’s because he’s already working on the next game for Wii.

Source

Olympic gold medalist and Dancing with the Stars champion Shawn Johnson teams up with Nintendo video game icon Mario to shoot a fun video encouraging people of all ages to participate in the company’s Wii Games: Summer 2010 competition, a nationwide celebration of fun and active play.

Nintendo’s most beloved franchise character, Mario, warms up for the Wii Games: Summer 2010 competition. Mario stars with Olympic gold medalist and Dancing with the Stars champion Shawn Johnson in a fun video that encourages people of all ages to participate in Nintendo’s nationwide competition, a celebration of fun and active play.

Olympic gold medalist and Dancing with the Stars champion Shawn Johnson teams up with Nintendo video game icon Mario to encourage people of all ages to participate in Wii Games: Summer 2010. Serving as the Wii Games: Summer 2010 ambassador, Johnson will kick off the nationwide competition on July 16 in New Jersey’s Liberty State Park. Tournaments will also be held on five consecutive weekends at select Six Flags theme parks and in 16 shopping malls across the country, culminating in a national championship event in Los Angeles Sept. 3-5.

Olympic Champion Shawn Johnson is Ambassador for Nationwide Wii Competition

REDMOND, Wash.–(BUSINESS WIRE)– The Wii™ system has revolutionized the way people play video games by bringing simple-to-use motion controls and a physically active brand of social fun into millions of households worldwide. Now Nintendo of America is urging players of all ages and backgrounds to step out of their homes and into the active-play spotlight during the first-ever “Wii Games: Summer 2010” national competition. Beginning July 16 with a large-scale kick-off event in Liberty State Park in New Jersey and culminating in a national championship event in Los Angeles Sept. 3-5, the Wii Games: Summer 2010 competition will include tournament events in 24 markets across the nation. People are encouraged to come together to have fun, interact with the games and one another, and vie for top scores as they get active with Nintendo’s groundbreaking motion-control video games.

Open to kids, teens, adults, seniors and families, the Wii Games: Summer 2010 events will be focused on five activities: Basketball and Bowling in Wii Sports Resort™, the Hula Hoop® challenge from Wii Fit™ Plus, the platforming adventure of New Super Mario Bros.™ Wii and the high-speed racing thrills of Mario Kart™ Wii. Between mid-July and mid-August, tournaments will be held on five consecutive weekends at eight Six Flags theme parks in California, Texas, Illinois, Georgia, Massachusetts and New Jersey, highlighting Nintendo’s ongoing relationship with Six Flags. Additional tournament events will be held at 16 shopping malls across the country. Participants can compete for prizes or just show up to have fun with the immersive, interactive elements that Wii games are known for.

Sin and Punishment: Star Successor

– IGN gave it a 9.0
– Not on anyone’s radar, not a lot of traffic for it on IGN
– Game is addictive
– If you stay near the ground, you can get a higher score
– Just a name on the leaderboards from your profile
– Super hardcore
– Pointer controls work really well
– It looks good graphically
– 60 FPS
– Great bosses
– Unique art style
– Second-player just adds another cursor
– Hardcore gamers will have a good time with it

WiiWare

Jett Rocket – 311 blocks
Robin Hood: The Return of Richard – 269 blocks
Pong Toss Pro – Frat Party Games – 128 blocks

Virtual Console

Mario Tennis – 217 blocks

DSiWare

Battle of Giants: Mutant Insects – Revenge – 125 blocks
Maestro! Green Groove – 91 blocks
Date or Ditch – 67 blocks
Animal Color Cross – 59 blocks
Ancient Tribe – 49 blocks
Brain Drain – 44 blocks

Tournament of Legends, which is currently a Wii-exclusive gladiatorial/fantasy brawling gaming, could head to other platforms, according to lead designer of the game Pat Dolan. When asked about it being Wii exclusive, he replied “It is right now!” followed apparently by some sort of maniacal laughter. I think… Additionally, he said that the company behind the game (High Voltage Software) is looking into Kinect and Move as possible alternatives to the Wii control schemes.

Source

Sakurai on how long he’s been waiting to bring Pit back…

“So, the revival of Kid Icarus actually began in Smash Brothers. We brought him back for Smash Brothers and I personally did all that design work. We made a decision to upgrade and re-envision what the character was like with some more current trappings. From that time I certainly had an interest in the franchise. Now this time around, the project actually began with an original game idea, and the match seem to be a good one for the mythology and the character Kid Icarus. So it just so happened that the game idea and the franchise matched in the project then start it from there.”

Sakurai on what idea led to the creation of a standalone game…

“So the original idea was a game in which you had air combat and ground combat and then end up with a boss battle. It was that kind of flow, sort of a hybrid of a shooting game and a third-person game with those two things. Now the idea is that Pit as an angel who can’t fly and provides this scenario where [the goddess] Palutena grants him the ability to fly for just five minutes. That seem like a good match with this gameplay idea, and in trying it out in initial testing phases, it seemed to work pretty well. I definitely knew that there was this very strong demand for revival of the franchise overseas and I thought that this was an idea that was crystallized and would satisfy that demand.”

Videos

Blue Dragon: Awakened Info Video
The Last Airbender Info Video
Arc Rise Fantasia Info Video
Jett Rocket Info Video
Pong Toss Pro Info Video
Robin Hood: The Return of Richard Info

Demos

Dragon Ball: Origins 2
Rooms DS
Battle of Giants: Mutant Insects
Deca Sports DS Cheerleading Demo
Deca Sports DS Ping Pong Demo
Ace Attorney Investigations: Miles Edgeworth
Bakugan Battle Brawlers
James Patterson’s Women’s Murder Club: Games of Passion


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