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The Iga’s Back Pack DLC for Bloodstained: Ritual of the Night is out now on Switch. For those who pledged $60 and above on Kickstarter, codes to redeem it are included in their Fangamer survey.

505 Games and ArtPlay will continue to support Bloodstained with more content. Additionally, they’re hard at work on performance improvements specifically for the Switch version.

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Terraria finally launched for Switch at the end of June. However, that only applied to the digital release on the eShop. We now know when the physical version will be available.

505 Games will ship Terraria on three different days in various regions. For North American fans, the physical version will be available on August 27. It will be out in the UK, France, Italy, Germany, and other European territories on August 23. Finally, it’ll be August 22 for Spain, Portugal, Australia, and New Zealand.

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Lab Zero Games hosted a panel at Anime Expo 2019 this week, and dedicated a significant amount of time to its Metroidvania RPG Indivisible. That included news about the release date – or lack thereof.

Last we heard, Indivisible was on track for 2019. That’s still the case, but Lab Zero Games wasn’t able to share the release date at its panel. The good news is that they do have a date in mind internally, and it will be announced soon. Lab Zero said the game will arrive “sooner than you think.”

Lab Zero added that Indivisible is “really close to being done.” The studio is now in the final stages of bug fixing, polish, and balancing.

System: Switch
Release date: June 25, 2019
Developer: ArtPlay
Publisher: 505 Games


Castlevania has been an incredibly important series for the entire medium of gaming. It has also had a long, illustrious life and popularity due in part to longtime series producer Koji Igarashi. The terms Metroidvania and “Igavania” had since been coined thanks to Castlevania’s unique direction of gameplay that usually requires the players to uncover large sections of a map by simply exploring. A huge portion of the fun comes from uncovering the area and seeing how seamlessly it all connects with each other as you run into locked doors and keys in various rooms and levels that intertwine before progressing even further. Bloodstained: Ritual of the Night, the newest creation from Igarashi, would be a return to form to a more nostalgic time in video game history, with very little hand-holding and a freedom of exploration only interrupted by a player’s lack of curiosity. It’s without a doubt one of my favorite games to come out this year, but unfortunately, the Switch version of the game should not be the platform of choice when deciding to tackle an otherwise truly fantastic experience that’s been long overdue for fans of the genre.

Bloodstained: Ritual of the Night creator Koji Igarashi has shared a status update on a plethora of plans for the game. This includes the latest on the chest bug fix, as well as improvements to the map, Switch version, and more. The “Iga’s Back Pack” DLC has also been approved for release. 

Here’s the full rundown:

New data is in from the UK regarding a pair of prominent Switch games.

First up, Super Mario Maker 2 is the biggest Nintendo launch of the year having surpassed New Super Mario Bros. U Deluxe. It was also the top seller in the UK last week.

Digital Foundry shared its latest technical analysis today. This time around, Bloodstained: Ritual of the Night gets the focus.

First up is the topic is resolution. When docked, Bloodstained runs at 720p as previously reported. You’ll get a 576p in portable mode.

After a lengthy wait, Terraria finally made its debut on Switch today. Have a look at some gameplay footage below.

505 Games has prepared a new trailer to promote today’s launch of Terraria on Switch. Check out the video below.

Yesterday, the Bloodstained team came out and said it would be prioritizing the game’s Switch version after a number of players reported issues – primarily with performance. Publisher 505 Games has now followed up with specifics.

First, the team has already improved HD Rumble. Crash stability and optimizing Miriam’s jump are being tackled next, alongside other improvements. We’re also hearing that there will be long-term support “to making sure the Switch version is just as great and enjoyable as the other platforms”.

Here’s the full update from 505 Games: