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Aksys Games

Family Fishing is heading to the North American 3DS eShop on November 19, Aksys Games and Arc System Works have announced.

Here’s an overview of the title:

Fish like a Boss! – Traverse exotic locales in search of the wily boss fish! Build up your Special Attack gauge bar to turn the tide of battle and make tricky catches with ease! Aim for the big boss with high bounty points or catch them all to win!

Blow ‘em Away! – Each fish has assigned points. Will you slowly collect points by catching smaller and more common fish? Or will you risk it all on that rare catch of a lifetime? Throw smoke bombs to disrupt your opponents and seize the advantage!

Upgrade Your Gear! – Collect points and upgrade your fishing rods and lures to go fin to fin with the toughest fish around! The big boss fish won’t rollover without a fight. Gear up to make sure he goes down!

A European release date for Family Fishing hasn’t been determined yet, but it likely won’t be too far behind the North American launch.

Source: Aksys Games PR

Amazon has posted the boxart for Moco Moco Friends. Take a look at it above. The game launches on November 17 in North America.

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When Aksys Games announced the localization of Moco Moco Friends, Amazon listed a tentative November 17 release date for the title. It has now been confirmed that this date is final. That means we’re only a couple of months out from Moco Moco Friends’ release in North America.

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Update: Bumped to the top. Aksys Games has now made an official announcement, and it’s due out this fall. The official website is here.


Aksys Games is localizing The Apprentice Witch and Fluffy Friends for North America, a listing on Amazon has revealed. It will be known as “Moco Moco Friends” here in the west.

Moco Moco Friends made its way to Japan back in April. It’s a fantasy RPG where humans and creatures with mysterious powers known as Muppets coexist. In the game, players will find a comical story of a young girl who aims to be the Muppet master.

Here are some additional details from Amazon’s listing:

– Battle against your rivals, scavenge items, venture through massive dungeons
– Evolve your Moppet monsters and travel with your companions across the magical realm of Dreamt ropy
– Lead your Moppets to victory in turn based battles. Fight, befriend and evolve Moppets on your quest to banish evil from Dreamt ropy
– 120 types of Moppet monsters to collect
– Teleport to dungeons using the town portal/gate. The garden allows the player to grow crops or collect items

Amazon lists a tentative November 17 release date for Moco Moco Friends. You can read more about the game in our original report here.

Aksys Games and LookAtMyGame have officially announced Chronicles of Teddy: Harmony of Exidus, which was formally revealed during Anime Expo 2015.

In the game, players will find a mix of action, adventure, and RPG elements. Players will need to battle various monsters and bosses, solve puzzles, converse with locals, and gain skills to restore peace to the land of Exidus. There are also hidden items, secret areas, and bonus quests. Aksys Games estimates that the title offers over 30 hours of gameplay.

Chronicles of Teddy: Harmony of Exidus is slated for release this fall on the Wii U eShop. Check out the debut trailer and an overview of features below.

Features

– Four Magical Realms – Explore an enchanted nexus of worlds never before imagined! Collect magical tomes to gain access to new areas and further the narrative!
– Bring on the Bad Guys! – Giant bosses and vicious monsters will test your might as you fight to save Exidus. Develop your skills and adapt your tactics to gain the edge over evil!
– Musicom – Communicate with monsters and villagers by collecting runes and mastering their arcane language!
– A Trove of Treasures – Bonus unlockables, secret items and extra quests add extra depth to the gargantuan journey before you!

Source: Aksys Games PR

Zero Escape director Kotaro Uchikoshi has high hopes for the series. Speaking with Gamaustra, he mentioned how he wants it to reach the same sort of success as TV dramas like Lost and 24.

Uchikoshi also said that wouldn’t be satisfied with Zero Escape only being a cult hit, and he’d like for the franchise to “appeal to mainstream gamers.”

Uchikoshi’s comments in full:

“Compared to other media, I feel like fans support us feverishly. It’s very humbling and I appreciate it very much. The full impact is just beginning to hit me.”

“… if you look at TV dramas such as Lost, 24, and Prison Break, those are considered to be very successful. You have to be that big to consider yourself to be successful. I know you might laugh, thinking, ‘Wow, you’re comparing yourself to a different scale,’ but with my development staff, [publisher] Aksys’ help, and our fans’ continued support, I feel like it’s a possibility to reach that level.”

“Rather than being ‘a cult hit that only core players know,’ we are constantly thinking how we can appeal to mainstream gamers. Therefore, if we want to make our project even bigger, we need to work on it.”

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Zero Escape creator Kotaro Uchikoshi shared a few more details about the series’ third entry while speaking with IGN.

Uchikoshi started out by saying that moral elements “will be the main theme” for this new project.

“Your way of thinking, values, virtues will be intensely [shaken] during this game, This game is even more philosophical than the past volumes. Of course it’ll be entertaining too!”

Uchikoshi confirmed that Zero Escape 3 will answer all remaining questions from Virtue’s Last Reward. He added that “as a story [Zero Escape] will definitely end at Volume 3.”

“I intend to answer every mystery left during VLR and the mysteries in ZE3 would be solved as well. This game will not end in a cliffhanger. However please take it as one break…if there are still fans requesting, I can not deny that there will not be new incidents arriving either.”

Finally, Uchikoshi talked about how the fan responses led to 999 becoming a trilogy.

“I wasn’t thinking of doing a continuation during 999. However thanks to fans world wide giving the game a high praise it grew into a series. I am very thankful for this. Especially for Volume 2 and 3, my intentions were them being paired as a set so I really wanted to make Volume 3 happen.”

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Aksys Games held a Zero Escape-focused panel at Anime Expo 2015 last night. The full recording has now been uploaded online, and we’ve posted it below.

A first piece of art from Zero Escape 3 was shown during an Aksys Games panel at the Anime Expo today. You can see it above.

Zero Escape 3, which was finally announced last night, is said to be going back to the vibe of 999: Nine Hours, Nine Persons, Nine Doors.

Other details shared during today’s panel include:

– 4infinity meant mars infinity
– Will take place in place where people train to go to mars
– Development just started
– The picture above is the main visual for Zero Escape 3; it’s the promo art
– Fan enthusiasm encouraged reevaluation of Zero Escape 3 and allowed it to enter production
– Uchikoshi in previous games wanted people to question common sense; in this one, he wants you to reevaluate your values
– Uchikoshi leaves the puzzle creation to his staff
– Kazutaka Kodaka (Danganronpa director) knows the ending of Zero Escape 3 and says it is out of this world
– Kodaka helped out with Punchline; exchanges ideas with Uchikoshi frequently

Source 1, Source 2

Yesterday, the Aksys Games Panel was held at Anime Expo 2015. Zero Escape 3 was the big highlight, but we also heard about some eShop titles as well. You can watch the full recording below.


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