Submit a news tip



Capcom

GameStop has already sold out of the Monster Hunter 4 Ultimate New 3DS XL bundle. The package was definitely in stock longer than the Limited Edition Majora’s Mask system, though product for this one didn’t last long at all. Hopefully you managed to get a pre-order in if you were interested!

Source

Nintendo has started sending out codes for the Monster Hunter 4 Ultimate. Check the email associated with your Club Nintendo account, and you may receive a message containing the demo code.


Thanks to Eric W for the tip.

Capcom has another game lined up for the Wii U Virtual Console. On February 12, Breath of Fire will be available.

The next closest classic title from Capcom is Street Fighter 2010. As we already mentioned, this one is due out tomorrow.

Source

Capcom is bringing Street Fighter 2010: The Final Fight to the North American Wii U Virtual Console tomorrow, Nintendo’s website confirms. The game will be available for $4.99.

Source

First of all, let’s just get this out there: Monster Hunter 4 Ultimate will be available on Friday, February 13th, 2015. Sorry to have kept you waiting so long for this bit of news, but I bet it’s earlier than you were expecting, right? =)

And to help with the wait, we’re pleased to announce that a special demo version of the game is coming soon including:

– Tutorial on basics and weapon controls;
– All 14 weapon classes;
– 3 unique monsters;
– Single player plus Local and Online Multiplayer options!

Source


Capcom went live with another localization blog about Monster Hunter 4 Ultimate today. You can access it here.

One of the more interesting topics concerns the screenshot above. Regarding the image, Capcom said the following:

If you can’t read Japanese, this message translates to “Do you want to hear that again?”, and automatically appears after every tutorial message. The cursor also defaults to Yes, so if you’re mashing buttons to get through the tutorial, you can accidentally select Yes and you’re sent through the entire thing again.

This was one of the first issues I brought to the Monster Hunter team, because I felt Western gamers wouldn’t respond well to it. After the director, Fujioka-san, explained their reasoning, I understood why they had made this decision. During the development of Monster Hunter 4, the team was directed to aim for a younger audience because the Nintendo 3DS’ market is younger than other platforms. To make sure the younger kids knew what do to, they added that question at the end of each tutorial just to be safe.

Overseas, the audience for Monster Hunter is older and more experienced with games, so they typically don’t need to read things twice to get the gist. With that in mind, we asked the team if we could remove that from our version of the game and they agreed. Woohoo! Victory #1! We also were able to naturally cut down on the tutorial length through shorter, but still entertaining dialogue – and no, we didn’t cut out anything from the tutorials – which means you can get back to the action a lot faster.

This is just one of the many subtle ways that we tweaked Monster Hunter 4 Ultimate for its Western release to make it more enjoyable to play.


Manage Cookie Settings