Capcom details how the design for Mega Man was created in Mega Man 11
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Capcom shared a new video this week delving into the creation of Mega Man 11. Earlier in the week, the company spoke about how the design for Mega Man himself was made.
Here’s the full rundown, courtesy of Siliconera:
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Okami HD’s physical version will support English
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
As far as we know, Japan is the only region where Okami HD is having a physical release on Switch. Thankfully, you can import the game, and we’re now hearing that English will be a supported language option. That isn’t overly surprising given Capcom’s handling of other Switch titles, but the confirmation is reassuring.
Play-Asia currently has pre-orders open for the physical version of Okami HD on Switch. You can reserve the standard release here or limited edition with a soundtrack CD here.
Capcom could bring more cloud-based games to Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Capcom brought Resident Evil 7 Cloud Version to Switch in Japan last month. Like the name implies, it operates entirely through the cloud. You connect online and data is transmitted while you play – almost nothing is downloaded to Switch directly aside from the main app.
In the future, Capcom could bring more cloud games to Switch. A spokesperson told The Wall Street Journal that it will decide whether to expand its offerings in that area after assessing the performance of Resident Evil 7 Cloud Version.
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Capcom on how it approached Mega Man 11, what makes a Mega Man game
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Mega Man 11 is the first core entry in the series since 2010. How do you come back to the series and where do you start? That’s something producer Kazuhiro Tsuchiya addressed in a new interview with Polygon.
On the topic of how the team got started, Tsuchiya mentioned:
More: Capcom, interview, Kazuhiro Tsuchiya, Koji Oda, Mega Man 11
11 minutes of off-screen Mega Man 11 Switch footage
Posted on 6 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
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Mega Man X Legacy Collection 1+2 footage from Capcom TV
Posted on 6 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Mega Man 11 devs on the series’ long break, Mega Man Legacy Collection success led to its return
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
More: Capcom, interview, Kazuhiro Tsuchiya, Koji Oda, Mega Man 11
New Mega Man 11 footage from E3 2018
Posted on 6 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
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Okami HD Limited Edition pre-orders open (Japanese release)
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Capcom has much more expansive plans for the Switch edition of Okami HD in Japan. Even though the game will only be receiving a digital release in the west (unless a different decision is made within the next few months), Japan will have access to a physical version.
That includes a limited edition featuring a soundtrack CD with 22 pieces of music. Pre-orders are now open on Play-Asia here.
We also want to again stress that the Japanese version of Okami HD is not confirmed to include English. However, based on precedent, we do believe it’s likely. Capcom should confirm which languages are included closer to release, so stay tuned.
Monster Hunter Generations Ultimate, Lumines Remastered pre-load live
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Two notable upcoming Switch games have received a pre-load option on the Switch eShop. We’re referring to Monster Hunter Generations Ultimate and Lumines Remastered.
Monster Hunter Generations is a 11.3GB download. As for Lumines Remastered, it’s a much smaller download at 750MB.
You’ll be able to pick up Monster Hunter Generations Ultimate on August 28. Lumines Remastered arrives sooner on June 26.
Thanks to Nao★Mi (Rikaria) for the tip.
Source: Switch eShop