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Captain Toad: Treasure Tracker

The Captain Toad: Treasure Tracker 3DS puzzle is out now in Europe. Make sure you have Wi-Fi enabled on your system, and the first piece should arrive via SpotPass.

Captain Toad’s puzzle previously released in North America earlier this month.

Source

The video above comes from Digital Foundry’s latest technical report focusing on Captain Toad: Treasure Tracker. You’ll notice that the game consistently hits 60 frames per second.

Digital Foundry also confirms that Captain Toad runs at 1280×720.

You can check out the site’s full analysis on Captain Toad here.

Nintendo Life recently caught up with Captain Toad: Treasure Tracker director Shinya Hiratake and producer Koichi Hayashida. Among the topics discussed include potential interest in having Captain Toad, Toadette and the other Toads appear in more of their own games down the road.

Regarding this, Hayashida commented:

Here in the development team we’ve really come to love Captain Toad and the Toad Brigade from Super Mario Galaxy! We’re really happy to have been able to make a game where they are the main stars. I hope we’ll be seeing them pop up in all sorts of other places in future.

Hiratake also shared an interesting comment when asked if there are any other franchises or Nintendo settings he feels would suit the diorama puzzle mechanics:

In Captain Toad: Treasure Tracker, it feels like we managed to recreate the fun of the games we used to play on the NES, but with a modern twist. I worked on this project in parallel to the NES REMIX series [titles available on the Wii U eShop and 3DS] where we pick up some of the best bits from games on NES. I was thinking it might be interesting to turn some of the games there into box worlds like this too. Those of you who enjoyed the Time Attack mode in Captain Toad: Treasure tracker might also like the Time Attack challenges in NES REMIX. I hope you try them out and enjoy!

And lastly, it sounds like we won’t be learning what Captain Toad has tucked away inside his backpack anytime soon. Hiratake said, “I think we’ll keep the contents of Captain Toad’s backpack the biggest secret of this game.”

Source

Author: Austin

Hello everyone, this is our review of Captain Toad: Treasure Tracker for the Wii U. I wrote it and spoke the words and edited it, so if you have any problems with it I’m the person to blame. Enjoy! Approximate transcript after the break.

REDMOND, Wash.–(BUSINESS WIRE)–The underdog hero Captain Toad needs help! He and Toadette will do anything for treasure. How else to explain the two intrepid explorers tackling near-insurmountable obstacles like smoldering volcanoes, rickety mine carts, haunted houses and even fire-breathing dragons? Talk about perseverance! In the Captain Toad: Treasure Tracker game, launching exclusively for the Wii U console on Dec. 5, players must muster their own courage to help Captain Toad and Toadette tackle maze-like levels full of tricks, traps and enemies.

Captain Toad: Treasure Tracker finds players donning their own trusty head lamps to journey through more than 70 colorful and imaginative levels. Each level is a self-contained puzzle full of surprising obstacles and creative challenges that can only be solved by viewing the world from different angles using the Wii U GamePad controller. With Super Gems and Power Stars hiding in every nook and cranny, power-ups ready to be grabbed and many unlockable secrets, Captain Toad: Treasure Tracker is overflowing with treasures of all types to track. And tracking treasure is what Captain Toad and Toadette do best.

IGN published a new interview with Captain Toad: Treasure Tracker producer Koichi Hayashida and director Shinya Hiratake. The two commented on various topics, such as Shigeru Miyamoto’s influence on the game’s development, how Toadette was made playable, and plenty more.

Head past the break for a few noteworthy interview excerpts. Be sure to check out IGN’s full piece here as well.


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