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Famitsu

Final Fantasy Explorers

This week’s Famitsu gives some insight into the staff behind Final Fantasy Explorers.

Below is a look at the folks at Square Enix working on the game:

Toshiyuki Itahana

– Key visual creator, character supervisor
– Was the Final Fantasy Crystal Chronicles art director and character designer
– Itahana was also a character designer on Final Fantasy IX, did illustration work for Imaginary Range, and has worked as character designer on the Chocobo games

Atsushi Hashimoto

– Director of Final Fantasy Explorers
– Was one of the planning staff on Kid Icarus: Uprising
– He was also the lead planner on the SaGa 2 remake for DS

Hiroyuki Miura

– Game’s producer
– Involved with SaGa DS remakes

Gen Kobayashi

– Design supervisor
– Involved with SaGa DS remakes

Takahiro Abe

– Project manager
– Involved with SaGa DS remakes

Tsuyoshi Sekito

– Music composer
– Was also the composer for The Last Remnant

Yoshitaka Amano

– Logo designer

Source

In this week’s issue of Famitsu, Super Smash Bros. for Wii U and 3DS director Masahiro Sakurai wrote another column and discussed the addition of Miis to the game. You’ll find what he shared inside the magazine below.

A few months ago, SEGA said that Sonic Boom wouldn’t be coming to Japan. Those plans have since changed.

The latest Famitsu leaks reveal that Sonic Boom is indeed heading to Japan… as “Sonic Toon”. Both versions – Wii U and 3DS – will be available sometime this winter.

Final Fantasy Explorers

This week’s issue of Famitsu has a followup report on Final Fantasy Explorers. You’ll find the latest information from the magazine below.

– More jobs confirmed
– Can play as the Dragon Knight, Paladin, Thief, Ninja, Red Mage, Time Mage, and Bard
– Assign a maximum of eight abilities to each button for use in battle
– Famitsu describes Final Fantasy Explorers as a “lite” version of Final Fantasy XIV or Final Fantasy XI
– Character positioning is important
– Square Enix is including an ability chaining system
– Once mastered, job-specific abilities can be used within other jobs
– Ability costs vary depending on which job a give character currently has
– Ex: Black Mage will have black magic costs halved
– Takes place on an island with various locations
– Can walk to all of its adjoining lands
– Can befriend monsters when you defeat them
– A monster training element is being included
– Since you have four max player slots, you can fill the remaining slots with monsters
– Ex: 2 human players and 2 monster players
– Said to last between 100-200 hours
– Square-Enix is said to be developing the game with intention of expanding it into a proper action-RPG sub-series for Final Fantasy
– Local and online co-op is supported

Source

This week’s Famitsu review scores are as follows:

Watch Dogs (PS4/PS3/360) – 9/9/9/9
Freedom Wars (PSV) – 8/9/9/9
Taiko Drum Master: Don and Katsu’s Space-Time Great Adventure (3DS) – 8/9/8/8
Kamen Rider: Battride War II (PS3/Wii U) – 7/8/8/8
Kamen Rider: Battride War II (Wii U) – 7/8/8/8
Cross Channel: For All People (PS3) – 7/7/7/9
Robotics;Notes Elite (PSV) – 7/7/7/9
Date A Live: Ars Install (PS3) – 7/8/7/8
Aiyoku no Eustia: Angel’s Blessing (PSV) – 7/8/7/7
Black Code (PSP) – 7/7/7/7
Cross Channel: For All People (PSV) – 7/7/7/7
Girls und Panzer (PSV) – 6/6/6/5


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