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During Awesome Games Done Quick 2015 last night, Runnerguy2489 completed three dungeons in The Legend of Zelda: Ocarina of Time – just not in a traditional fashion. The feat was accomplished while Runnerguy2489 was blindfolded. In order to progress, he made use of sound cues, glitches, and memorization.

View the full video below:

If you haven’t heard of Awesome Games Done Quick, it’s a bi-annual charity gaming marathon that’s all about speedrunning. This year’s event started last Sunday.


It’s been awhile since we last posted about the Super Mario 64 fan remake – almost a year! However, the project seems to have progressed quite a bit since then. You can get a look at where the game is at currently in the video above.


“Jodenstone” has set a new speedrunning record for The Legend of Zelda: Ocarina of Time. The previous record was 18 minutes and ten seconds, but Jodenstone managed to complete the game three seconds faster (18:07).

Head past the break for the full speedrunning video.

New Super Mario Bros. Wii does feature multiplayer, but it’s limited to local play. It was simply impossible to play with a friend online… until now!

Fans have come up with a mod to allow for online multiplayer in New Super Mario Bros. Wii. You can see a demonstration above.

As for how it works on a technical level, YouTube user “MrBean35000vr” explains:

It works by sending a long stream of inputs over the Internet; button presses on a controller. An assigned host dictates RNG (random number generator, random elements in games like which item you get from a box in MKW for instance), and synchronises level loads so that everyone plays the game at the same speed. It also has an adjustable lag threshold, to allow smoother gameplay with people far away with you, at the cost of slight input delay.

There’s no word yet as to when the mod will be widely available. At the moment, its creator is still working through various issues. This is very neat though, and it sounds like online multiplayer could be implemented in other Wii games that have local multiplayer.

What would Captain Toad look like if it were on the Game Boy Color? One person may have the answer!

Take a look at artist Johan Vinet’s attempt at re-imagining Captain Toad for the classic portable:

If you haven’t checked out “Honest Game Trailers” before, now’s your chance! Here’s one dedicated to Super Smash Bros.:

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