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Ittle Dew’s European release is just on the horizon. Creator Joel Nyström, writing on Twitter, mentioned that the game has now passed through certification. That means a release date will be shared in the near future.

Nyström said:


Ittle Dew is already available on the North American Wii U eShop. It launched in May.

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Nexis Games shared another trailer for UCraft today. You can find it attached above.

Additionally, Nexis shared an update regarding UCraft’s launch. It was originally targeted for this holiday, but the game has now been pushed back to Q2 2015.

Nexis explained in a new blog post:

Initially we were shooting for a holiday release however we have decided to effectively delay the game until the 2nd quarter of 2015. We know that this may come as a surprise to many of you but we feel this is the best course of action to ensure we deliver the best product possible to our beloved Wii U Community. We have devoted countless hours to the development of UCraft and we are very proud of our progress to date. We feel UCraft and the Wii U community deserve a great product not something rushed to the eshop to make a quick buck. We apologize from the bottom of our hearts Wii U Community but we are confident that this is the best move for UCraft.

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Woah Dave! is just a week away from launching on the North American 3DS eShop. On Twitter, Choice Provisions confirmed that the title is slated for October 30. Nintendo’s website lists a $4.99 price point.


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It’s been a fairly long wait for Tengami for Wii U, but the game is almost here. Developer Nyamyam said on Twitter today that the game recently passed certification in both the US and Europe. A release date will be announced “soon” – it’ll likely be out next month.


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HullBreach Studios announced via Twitter today that SDK Paint is coming to the North American Wii U eShop on November 6.

The full message is as follows:

HullBreach has also revealed another eShop title for Wii U titled “SDK Spriter”. This will be available sometime in the first half of 2015.


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Along with Europe, Zombie Panic in Wonderland DX will be releasing on the North American 3DS eShop next week. You’ll be able to purchase the game starting on October 30. Zombie Panic in Wonderland DX is priced at $6.

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Back in the WiiWare days, Nintendo implemented a sales threshold. Games needed to sell a certain amount of copies before developers/publishers received any compensation.

Thankfully, that policy is long gone. The eShop does not have a minimum threshold of any kind, Nintendo’s Ed Valiente reconfirmed at the Italian Game Developers Summit today.

He said:

“So we have no minimum threshold. You earn from the first sale you make.”

Valiente also offered the following insight when asked if Nintendo enforces certain price tiers on developers:

“We let developers set the price and release date. So no, there are no thresholds, no limited price – although people still ask us what we think they should sell their game for. My answer is: go on to the eShop, see what other games are selling for, see where your game fits in and set your price accordingly. My one advice would be don’t go too low at the beginning. Because if you go too low at the beginning, you don’t have any room to manoeuvre. Games should be worth something. Out of all the games I play on smart devices, I prefer ones I can pay for – and sometimes I wish I could pay more than 99 cents.”

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