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Twin Robots is launching on the Wii U eShop this coming week, Ratalaika Games has announced. The game is set to arrive on June 16 for $4.99 / €4.99.

With Twin Robot’s release imminent, Ratalaika has prepared a new trailer. That can be viewed below.

RCMADIAX has lined up its next release for the Wii U eShop. On June 30, the indie studio will be publishing Invanoid. Pricing is set at $1.49.

RCMADIAX shared today’s news through the following tweet:


Invanoid will be included in Tap Tap Arcade 3, scheduled for late 2016 / early 2017 in Europe.


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After hitting the North American Wii U eShop a few weeks ago, Dual Core will be heading to Europe later this month. A listing from the store pins the game down for June 23 in PAL territories. Pricing is set at €9.99.

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Dan McFox: Head Hunter recently came out in Europe, and yesterday in North America. A little bit of footage showing the game can be seen below.

Lightwood Games is working on yet another title for Wii U and 3DS. Later this year, the indie developer will be launching Worcle Worlds on the eShop.

The classic mobile game Worcle has been reimagined for dedicated gaming systems. It’ll include “a large story mode with hundreds of missions across ten different worlds, local two player battles and live online games”.

Here’s a teaser:

Steel Lords is hitting the European Wii U eShop on June 23, according to a listing on the digital store. It’ll cost €14.99.

Here’s a trailer:

nuGAME previously released Steel Rivals on Wii U, which came out in March.

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Lightwood Games is continuing its work on the eShop with a new title. Later this year, “Word Logic by POWGI” will be released on both Wii U and 3DS.

Word Logic by POWGI features six pen-and-paper style word puzzles which require some degree of logic or deduction to solve. Both versions will support touchscreen controls while the 3DS edition will specifically offer handwriting recognition. A “left mode” is also included to avoid players blocking the screen with their stylus hand.

Here’s a rundown of the different puzzles:

• Kriss Kross – The classic word-fit puzzle. Place words into the grid using their length as a guide, and using logic to make sure everything overlaps correctly!
• Word Ladder – Make new words by changing one letter at a time. Can you turn one word into another in a limited number of steps?
• Crypto – A cipher puzzle (also known as a cryptogram) which reveals a quote when you crack the code!
• Word Sudoku – Place nine letters according to usual sudoku rules. As an extra clue, one row or column will spell a word.
• Gaps – Several words have one letter missing. Deduce the correct letter to fill in the gaps and spell a new word!
• Wordsweeper – Drawing inspiration from Minesweeper, the clues tell you which letters can be placed in an adjacent square. It’s a crossword-style puzzle solved using logic!

Word Logic by POWGI is tentatively targeted for August.

Source: Lightwood Games PR

Indie developer Zocklabs is hard at work on a new project titled “Riverside”. We can’t say that we know much about it, but the game seems to emphasize creating textures to change the world.

Here’s an early look:

Riverside is planned for both NX and Oculus Rift.

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Quest of Dungeons were confirmed for both Wii U and 3DS back in February. The developer shared a status update today, and touched on features that are in the works.

There’s no word yet on a release date, but Quest of Dungeons may hit Wii U and 3DS simultaneously. Both versions are coming along.

On Wii U, Quest of Dungeons will feature off-TV play and Pro Controller support. There will also be an option to play between the GamePad and TV so that you can take advantage of a touch-based inventory, map, and more to manage things.

The 3DS has been a bit more difficult to work with due to technical challenges, but it’s moving along. An updated version of the UI / use of dual screens should allow players to manage items on the lower screen by touch. StreetPass support is also under consideration:

When you StreetPass someone you send and receive ghosts from previous runs to the other user. Here’s how it works, when you die, the game saves your character as it is, stats, equipment, etc. There is later a chance, that in a new game you might encounter yourself, but now you will also send those ghosts to the other players. So when you find ghosts from other users (they will have a icon in-game to make it different) if you defeat them, you’ll get all the loot. Cool right?

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Image & Form posted the latest episode of “The Engine Room” today. There’s plenty of talk pertaining to
SteamWorld Heist, including an update on the Wii U version’s release and cross-buy support. Image & Form also briefly touches on the possibility of more DLC.

Here’s the video in full:


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