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Infinity Runner from Wales Interactive now has a release date in Europe. According to an eShop listing, it will be available starting on March 24. Pricing is set at €6,49.

Here’s a trailer for Infinity Runner:

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Dreamals is heading to the European Wii U eShop tomorrow. For a look at the game, check out the video below.

Pentapuzzle, having passed Nintendo of Europe’s lot check, now has a release date in PAL regions. It’s due out in both Europe and Australia on May 5. Previously, the game came out last March in North America.


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Star Ghost is set to debut on the Wii U eShop tomorrow. We have another look at the game, courtesy of the video below.

Hive Jump was last scheduled for launch in Q1 of this year. Sadly though, it’s been pushed back. Graphite Lab is now only committing to a vague 2016 release window.

In its latest Kickstarter update, the studio explained that Hive Jump’s delay came about “simply because the game isn’t as far along as we had hoped when we announced that date.” The team has also “continued to invest in this game well beyond our Kickstarter budget”, but has taken on other client work at the same time. This is slowing down development, but Hive Jump’s actual creation is going smoothly.

Graphite Lab’s full Kickstarter update regarding the delay reads:

Delays suck. We hate to hear of them and hate being the bearer of them even more. Unfortunately, Hive Jump’s release is delayed past Quarter 1 of this year. The cause of the delay is simply because the game isn’t as far along as we had hoped when we announced that date.

We knew the large scope of the game would be challenging to execute on and that is why we listed that up front in our risks and challenges section of the Kickstarter page. We’ve continued to invest in this game well beyond our Kickstarter budget because we believe in the game and we want to deliver the best possible version of this game to you our beloved backers. But developing a game after the budget is exceeded slows things down considerably.

After debuting on platforms such as Steam, Paranautical Activity is now heading to Wii U. There’s actually a trailer for the game on the eShop (no listing yet), which should mean that a release will be happening soon – maybe as soon as this week?

Code Avarice’s first-person shooter Paranautical Activity features procedurally-generated levels with enemies and bosses in each one. The game isn’t easy, as permadeath is included. Paranautical Activity also has upgrades to help you progress further, hidden items, and more.

Check out a trailer for Paranautical Activity below.

Last week, BitFinity published another Tadpole Treble video showing the Composition Mode. You can see various fan creations below.

Michael Todd, creator of Electronic Super Joy, has revealed his next project. Go Go Electric Samurai is in development and will launch on several platforms, including Wii U.

Go Go Electric Samurai is an online-multiplayer team sport experience. Here’s a rundown of features:

– Hard, fast & brutal, set to electronic music
– As if ESJ & Rocket League had an ill-advised one-night stand in a scummy motel
– Yomi gameplay, designed by hockey fans
– Balanced for 2v2, 3v3, and 4v4
– Perk out your skill set, modify your base attacks & super-moves
– Highly mobile dog-fighting style movement, with fast, brutal, combat

Look for Go Go Electric Samurai sometime in Q2 for $9.99. For now, catch the game’s first trailer below.

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We haven’t heard much about AcroStorm in recent months. Despite that, the project is still in the works, and Blue Comet Games passed along some new screenshots to show off its latest efforts. There’s still nothing in the way of a release date, but the images below will hopefully tide us over a bit longer.

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Over the past couple of weeks, Witch Beam has shared a few developer diaries for Assault Android Cactus. Three of these can be seen below.


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