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The latest Japanese hardware sales from Media Create are as follows:

Switch – 47,911
PS4 – 20,963
New 3DS LL – 20,457
Vita – 7,158
PS4 Pro – 6,991
2DS – 5,355
New 3DS – 1,169
Xbox One – 677
PS3 – 407
Wii U – 397

For comparison’s sake, here are the hardware numbers from last week:

Switch – 76,679
PS4 – 18,848
New 3DS LL – 17,873
PS4 Pro – 6,455
Vita – 5,994
2DS – 4,101
New 3DS – 1,089
Wii U – 543
PS3 – 453
Xbox One – 101

And here are the software charts:

A few new 3DS themes are out now in Japan. Here’s the lineup:

Neko Neko Nihonshi – 200 yen
Brave Dungeon (x2) – 200 yen each

Source

Several new titles are coming to the Japanese eShop on May 17. Here’s a look at the upcoming digital download schedule:

3DS Download

Choju Giga Wars – 700 yen
Doukutsujima – 300 yen
Urban Trial Freestyle 2 – 800 yen

New 3DS Download

Brick Race – 300 yen

Source

More:

The latest episode of Nintendo’s Japanese show Nyannyan Neko Mario Time has now gone live. We’ve included it below.

Earlier this year, Jake Hunter: Ghost of the Dusk was announced for 3DS. Famitsu now confirms that the game will launch in Japan on August 31 for 5,370 yen.

Jake Hunter: Ghost of the Dusk is being developed by the series’ original staff. It’s about a “return to roots” and features familiar systems through which you’ll use simple controls and command selections. The staple “Tobacco System” is back, which is used when you want to put all your hints in order.

Confirmed characters include:

Saburou Jinguuji / Jake Hunter (voiced by Juurouta Kosugi)
Yoko Misono (voiced by Mamiko Noto)
Sanzou Kumano (voiced by Fumihiko Tachiki)
Daigo Kaga (voiced by Seiichirou Yamashita)
Satomi (voiced by Konomi Kohara)

Jake Hunter: Ghost of the Dusk is currently 80 percent complete.

Via

This week’s expanded Japanese software sales are as follows:

01./00. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) – 284.823 / NEW
02./00. [3DS] Dragon Ball Heroes: Ultimate Mission X (Bandai Namco Games) {2017.04.27} (¥5.700) – 97.093 / NEW
03./05. [3DS] Monster Hunter Double Cross (Capcom) {2017.03.18} (¥5.800) – 27.829 / 1.421.205 (+2%)
04./06. [NSW] The Legend of Zelda: Breath of the Wild # (Nintendo) {2017.03.03} (¥6.980) – 25.286 / 420.941 (+24%)
05./01. [3DS] Fire Emblem Echoes: Shadows of Valentia # (Nintendo) {2017.04.20} (¥4.980) – 22.721 / 154.389 (-83%)
06./02. [3DS] Pro Baseball Famista Climax (Bandai Namco Games) {2017.04.20} (¥5.700) – 10.950 / 59.092 (-77%)
07./07. [NSW] 1-2-Switch (Nintendo) {2017.03.03} (¥4.980) – 9.800 / 195.958 (+0%)
08./03. [PS4] Dark Souls III: The Fire Fades Edition (From Software) {2017.04.20} (¥5.900) – 9.014 / 42.102 (-73%)
09./00. [PSV] Gun Gun Pixies # (Compile Heart) {2017.04.27} (¥6.800) – 8.675 / NEW
10./04. [PSV] Dungeon Travelers 2-2: The Maiden Who Fell into Darkness and the Book of Beginnings # (Aqua Plus) {2017.04.20} (¥5.800) – 6.659 / 34.040 (-76%)
11./10. [3DS] Mario Sports Superstars (Nintendo) {2017.03.30} (¥4.980) – 6.617 / 75.503 (-6%)
12./11. [PS4] NieR: Automata (Square Enix) {2017.02.23} (¥7.800) – 6.168 / 313.252 (+1%)
13./12. [PS4] Tom Clancy’s Ghost Recon: Wildlands (Ubisoft) {2017.03.09} (¥8.400) – 4.742 / 169.453 (-10%)
14./13. [WIU] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} (¥6.980) – 4.504 / 109.193 (+9%)
15./00. [3DS] Cube Creator DX
(Arc System Works) {2017.04.27} (¥2.800) – 4.350 / NEW
16./14. [3DS] Pokemon Sun / Moon (Pokemon Co.) {2016.11.18} (¥4.980) – 4.224 / 3.249.835 (+5%)
17./15. [3DS] Super Mario Maker for Nintendo 3DS (Nintendo) {2016.12.01} (¥4.700) – 4.157 / 1.027.400 (+9%)
18./16. [NSW] Super Bomberman R
(Konami) {2017.03.03} (¥4.980) – 3.338 / 77.015 (-6%)
19./21. [PS4] Grand Theft Auto V [New Price Edition]
(Take-Two Interactive Japan) {2015.10.08} (¥4.990) – 3.281
20./17. [3DS] Yo-Kai Watch 3: Sukiyaki (Level 5) {2016.12.15} (¥4.800) – 3.197 / 711.043 (+1%)

Mario Kart 8 Deluxe

Update (5/8): Media Create’s data is finally in. We’ve swapped out their numbers with Famitsu below.


Original (5/3): The latest Japanese hardware sales from Famitsu are as follows:

Switch – 76,679
PS4 – 18,848
New 3DS LL – 17,873
PS4 Pro – 6,455
Vita – 5,994
2DS – 4,101
New 3DS – 1,089
Wii U – 543
PS3 – 453
Xbox One – 101

For comparison’s sake, here are the hardware numbers from last week:

Switch – 48,694
New 3DS LL – 17,570
PS4 – 15,222
Vita – 5,164
PS4 Pro – 4,112
2DS – 3,945
New 3DS – 1,114
PS3 – 367
Wii U – 262
Xbox One – 68

And here are the software charts:

Square Enix updated the Dragon Quest XI website with the latest details and screenshots for its upcoming RPG. Two of the game’s systems are covered: “Zone” and “Link”. We’ve rounded up the latest news below, courtesy of Gematsu.

Zone

– One of the new powers that appears in battle
– State of heightened concentration that temporarily increases your combat ability
– If attacked by an enemy, the protagonist and other party members can enter Zone allowing them to turn a sticky situation into a prime opportunity
– Entering Zone surrounds your body in a blue light and increases your ability
– The effect can carry over to the next battle until it disappears
– Even if you take heavy damage and find yourself in a pinch entering Zone could be your chance for a counterattack
– Zone is even more promising when several party members enter it
– Monsters can also enter zone

Link

– If you enter Zone, you can acquire even further power
– By combining your power with those of your party members, you can unleash powerful Link techniques
– These can become the key to defeating formidable enemies
– Silvia can light up the protagonist’s sword with fire
– Link techniques differ depending on the combination of party members, learned spells and skills, and the number of people that are in Zone
– How you organize your party will directly affect which Link techniques you can unleash
– Monsters can also unleash Link techniques
– Camus and the Protagonist: “Falcon Dance”
– Full Party: “Giga Burst”
– Silvia and Protagonist and Row: “Rose Hurricane”
– Martina and Row: “Matou Enbu”

Last week’s issue of Famitsu contained another information batch for FuRyu’s 3DS RPG, The Alliance Alive. We’re introduced to two new party characters and a couple of new locations.

Here’s what we learned:

Gematsu translated some details about Nobunaga’s Ambition: Taishi which was just recently announced for Switch. We’ve rounded up the information below.

– Out in Japan this winter
– 3D maps that were popular in the previous game are more detailed
– Nationwide maps are 100 times more detailed
– Will System: each character has a “Will”
– This “Will” means “way of life”
– Indicates how the warlords will act
– Since each warlord’s Will is different, how to proceed the game will also change
– Will also influences the commands you choose and specific tactics
– Battles consist of “Command Phases” and “Advance Phases”
– Calmly think about what you want to do without rushing to take action during the Command Phase
– Time is stopped during this phase
– Daimyo AI have will-associated goals
– In diplomacy, there is also multilateral judgment based on will
– Same scale of warlords appearing as in Nobunaga’s Ambition: Sphere of Influence – Ascension, which had over 2,000
– The team wanted to let you to taste the feeling of being against people, which was the basic design of Taishi
-The will system was born from there
– In previous games, actions by daimyo other than the player were decided based on the current situation
– In this game, goals are the underlying thought
– Actions are chosen from the idea of “what kind of actions are necessary to achieve my goal?”
– Partway through the final goal set for each daimyo, if he is judged to be “harmful” he will be seen as an enemy
– Then you’ll have to act according to that will
– There are plans to include new elements on the battle side
– Up until now, stocking up on lots of territory, troops, and vassals equaled strength
– This time, Koei Tecmo is using a system where the level of power exhibited will change based on the compatibility between the daimyo and vassals’ Wills.

Source


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