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Celeste is off to a very good start on Switch. The game has sold the most on Nintendo’s console, according to creator Matt Thorson.

Thorson told Destructoid in a new interview:

“The Switch version of Celeste has sold the most, and that’s what we were expecting. We feel like Celeste and the Switch are a perfect fit for each other. We are glad we launched on all consoles though, and we really appreciate the support we’ve seen across the board.”

Thorson hasn’t divulged any specific sales figures for Celeste. But as we’ve seen, it’s topping the Switch eShop charts.


This week, Matt Makes Games published its newest title Celeste, and it’s out now on Switch. But the developer had also previously announced that its last game TowerFall would also be released on the system. Although there hasn’t been much news to share, it hasn’t been cancelled.

Developer Matt Thorson provided the following update to IGN:

“Our plan was always to wrap up Celeste before working on the Switch TowerFall edition. Soon we’ll be freed up to bring that over! We know a lot of fans are eager to play TowerFall on the Switch, and I’m excited to see it on there myself. But it’s more important for us to move forward with Celeste and put all our energy into making it as good as possible before revisiting TowerFall again. We think fans of TowerFall will be surprised at how much we’ve improved and pushed ourselves to explore new creative territory in Celeste.”

TowerFall is 2D combat game with archers that bounce around arenas as they try to one-hit kill each other. We’ve included a trailer for it below.


Players have discovered a neat Super Mario Bros. 3 Easter egg hidden within Celeste. It’s a small one, but a nice homage nonetheless. We won’t spoil it here, though you can see it for yourself in the video below.

Celeste launch trailer

Posted on 2 months ago by (@NE_Brian) in Switch eShop, Videos | 1 Comment | 0 Likes

Celeste is out now on the Switch eShop, and a launch trailer has been published to celebrate the news. Check out the video below.

Celeste reviews roundup

Posted on 2 months ago by (@NE_Brian) in News, Switch eShop | 9 Comments | 0 Likes

Reviews for the new Switch eShop game Celeste are starting to come in, and thus far, the reception has been pretty positive. We’ve rounded up a few of the early verdicts below.

IGN – 10 / 10
Destructoid – 10 / 10
Polygon – 8 / 10
USgamer – 4.5 / 5
GameXplain – “Loved”
Nintendo World Report – 10 / 10
Eurogamer – “Recommended”

Tons of Celeste footage

Posted on 3 months ago by (@NE_Brian) in Switch eShop, Videos | 1 Comment | 0 Likes

Kotaku posted a new video containing a massive amount of footage from Celeste, complete with developer commentary. Check it out below.

New Celeste footage

Posted on 3 months ago by (@NE_Brian) in Switch eShop, Videos | 2 Comments | 0 Likes

IGN published new footage from Celeste, which was featured in the Nintendo Direct Mini earlier today and launches this month. Check out the gameplay below.

Celeste launches in January

Posted on 4 months ago by (@NE_Brian) in News, Switch eShop | 2 Comments | 0 Likes

We won’t have to wait much longer for the newest game from TowerFall creator Matt Makes Games. The indie developer has announced that the Switch game Celeste is slated for January 2018.

Celeste is a platformer about climbing a mountain. It features over 300 levels with “peculiar characters” and “a nuanced story”. HD Rumble will be supported.

Here’s all of the news and a trailer:

Thanks to m_t for the tip.


Celeste, the newest game from TowerFall creator Matt Makes Games, was originally targeted for Switch’s launch window. Unfortunately, it’s now targeted for January 2018 – though there’s good reason for that.

Rather than the initial goal of including 200-300 levels, Celeste will now have 500 or potentially 600 when all is said and done. Additionally, Celeste’s narrative has taken a greater focus, and developer Matt Thorson says each one of the chapters “has big ambitious ideas that we went for despite feeling the whole time like we might not be able to pull them off, before totally pulling them off.”

Thorson adds that “releasing this game sooner than January would be a huge mistake. It deserves room to breathe and become everything it can be, and fortunately we can afford to give it that space. We need to know that we took it as far as we could.”

Thorson has more on Celeste’s release date situation here.