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Project X Zone

Update 2: While the re-download button doesn’t display in the individual listing, you can currently grab the software again by visiting your list of “Redownloadable Software” on 3DS eShop (thanks Kaleo).


Update: The game is also unavailable in Europe (thanks lightdasher and Grimahim.


The first Project X Zone has disappeared from the North American 3DS eShop. On top of that, if you’ve downloaded it previously, a message stating “This software is currently unavailable” is displayed where the re-download button would be.

We’re not quite sure why Bandai Namco decided to remove Project X Zone from the eShop. Anyone in Europe know if this is the same situation there as well?

Thanks to Brian for the tip.

Project X Zone 2 director Kensuke Tsukanaka, speaking with Siliconera, explained why Baten Kaitos isn’t represented in the games. Monolith Soft developed Baten Kaitos and its sequel along with the Project X Zone titles.

Tsukanaka was also asked if we’ll ever see Baten Kaitos again, even if it’s outside of Project X Zone.

Here’s what Siliconera was told:

“So, do you remember that KOS-MOS and T-elos, from Xenosaga, were in the first Project X Zone game? We didn’t include them just because Monolith Soft was developing Project X Zone, we put them in there because there were so many fans of their games on the team, and that they happened to make sense for the world of the game.

“The reason there’s not Baten Kaitos characters in the story is because they just didn’t seem to fit in anywhere. As for [Baten Kaitos] itself outside of Project X Zone, well, I can’t really say much about that yet, but I think we need some substantial feedback from fans before moving forward with a project like that. What do they want to see from it? What platform do they want to see it on? If we can gather more voices for Baten Kaitos, then maybe we can start something with Bandai Namco Entertainment. That’s about all I can say right now!”

I honestly never thought I’d be writing about Baten Kaitos in a news post. I have so much love for the first game, though I’m ashamed to say that its sequel is sitting in my never-ending backlog. I’d be a massive supporter of a third Baten Kaitos!

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Bandai Namco is creating a 3DS theme based in Project X Zone 2. In Japan, it will be distributed as a first-print bonus. I’d say it’s very likely that the 3DS theme will be coming to both North America and Europe as well.

The last time I played through Xenoblade Chronicles was just after its European release in 2011, so I’ll let the other staff writers with fresher memories of it handle the actual game of the month. Instead, I’d like to take a not-so-brief look back at the history of the game’s developer, Monolith Soft, and the games they developed prior to Xenoblade. There are plenty of recurring themes, gameplay elements and staff involved, so let’s see how almost a decade of developing RPGs shaped this robot-slaying, god-climbing adventure.

As part of today’s announcement for Project X Zone 2, Bandai Namco confirmed that the first game has sold over 400,000 units. That number likely accounts for sales across all regions. Project X Zone’s strong performance is likely the main reason why we’re getting the sequel!

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There was a report earlier this year that Spike Chunsoft was looking for a partner to bring Attack on Titan: The Last Wings of Mankind to the west. ShonenGameZ writes that Bandai Namco was actually pitched this very idea, but the deal was ultimately dropped. What happened between the two sides is unknown.

ShonenGameZ spoke with Bandai Namco about Project X Zone’s overseas sales as well. The site reports, “they told me that it sold ten times better than what they expected.” Bandai Namco also said they would love to see a sequel.

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Namco Bandai has slashed the price of Project X Zone pretty heavily on the 3DS eShop. You can now purchase the game for just $14.99. That price is valid through January 1.

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