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Splatoon 2

Japanese website 4Gamer put up a new interview with Splatoon 2 producer Hisashi Nogami today. Nogami touched on a variety of topics, including the setting, weapons / stages, gear, single-player campaign, amiibo, online, and quite a bit more.

We now have a pretty in-depth summary of what Nogami shared. Continue on below for our translation.

Nintendo has followed up on the Splatoon 2 online details we heard earlier today with an official English translation. The overview covers meeting up with friends as well as voice chat.

Here’s the full rundown:

“We’ve received a report that Splatoon 2 will be compatible with an upcoming app for smart devices that enhances online play. This app will link with the game and allow you to set a play appointment with your friends and teammates invited through your social media accounts. It also lets you match up with them directly in the game and voice chat with them too.

For example, during a Private Battle, you can voice chat with all of the connected friends when you divide into teams, but once teams are set, voice chat is switched to communication only between teammates in the same team. Also, you cannot communicate with random Inklings you don’t know.”

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Keeping with their focus on Splatoon 2 as a competitive game, Nintendo UK has shared a video of competitive Splatoon players sharing their thoughts on the upcoming sequel. The members of Team 4D won the Great British Splat Off last summer, and they are eager to give their thoughts on the Switch’s handheld mode, viability of the Splat Roller, the new Special weapons, thoughts on the Pro Controller, and more. Check it out below:

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New details about Splatoon 2’s online functionality were shared on the game’s Japanese Twitter page today.

The app features online lobbies and voice chat, and works with actual game. You can rendezvous with friends (on your friends list), or friends invited via social media, and you all can directory dive into a game and communicate with voice chat.

This is a general explanation about the app and not limited to Splatoon 2. If you set up a lobby with your friend on the app, it seems as though the game automatically does the matchmaking and you start the fight, race, etc.

For Splatoon 2 private matches, you can communicate with voice chat with everyone before choosing team. After that, you only be able to communicate with your allies. Meanwhile, you can’t speak with strangers.

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This information comes from Nintendo president Tatsumi Kimishima…

Splatoon 2 in particular will offer voice chat, a much-requested feature from our overseas fans, using smart-devices and the ability to bring eight Nintendo Switch systems together for eight-person local multiplayer. In this way, we are working to create titles and environments to invigorate the competitive gaming scene so that a wider demographic of customers can enjoy, talk about, and continue playing the Nintendo Switch.

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The Japanese Twitter account for Splatoon has posted a handful of screenshots from Splatoon 2 which show off one of the new maps. Called “Barnacles Sports Club” in Japanese (surely the official English name will be pun-tastic), this map was briefly seen in the Splatoon 2 trailer shown at the Switch presentation two weeks ago. As the name implies, it’s sort of a sports club / gym with climbing areas, a pool, fitness equipment and so on. It seems like the spawn point for each teams will be the highest points of the map, with slopes leading down to the central area.

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The above Switch ad was seen in one of Tokyo’s subways. Despite the game not being a launch title, Splatoon 2 is the hightlight. Thanks to eigotaku for the picture!

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The Japanese Twitter account for Splatoon posted a couple of updates today. Both focus on weapons in the game: Heavy Splatling and Slosher.

With the Heavy Splatling, the mounting angle of its distinctive barrel component and its parts configuration have changed, but its basic weapon characteristics have been kept in tact.

The Slosher features a change in handle and suspension parts. Similar to the Heavy Splatling and Slosher, other weapons in the game have had model changes to match the two year trend change.

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Digital Foundry has conducted a preliminary technical analysis on two Wii U games: Mario Kart 8 Deluxe and Splatoon 2.

With Mario Kart, Nintendo has noticeably bumped up the resolution to 1080p. An issue from the Wii U version was also addressed with frame stuttering.

Splatoon 2’s visual improvements over the original may be less obvious due to running at the same 720p resolution. However, playing Splatoon 2 on the Switch screen can be impressive. Nintendo could also choose to increase the resolution before launch.

View Digital Foundry’s full analysis below.

Splatoon 2’s debut trailer gave us a quick look (or rather tease) at Marie, one of the Squid Sisters. But what about Callie? Well, you’ll be happy to hear that she’s back as well.

During a stage show for Splatoon 2 at Nintendo Switch Presentation 2017, producer Hisashi Nogami confirmed that Callie is returning. One of the hosts mentioned seeing Marie in Splatoon 2’s video, yet Callie was nowhere to be seen. Nogami said in response that Callie is still around, and joked about how she was busy for her business so she couldn’t participate in filming.


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