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Square Enix

System: 3DS
Release date: September 16, 2016
Developer: ArtePiazza / Square Enix
Publisher Nintendo


Dragon Quest has had a very interesting history outside of Japan. Known earlier as Dragon Warrior in North America due to trademark issues, the series wasn’t nearly as popular over here as it was in Japan, being somewhat of a cultural phenomenon overseas. Despite its very low sales in the states, the various games have been relatively well received by those who’ve given the franchise a shot, and over the years have garnered a fairly large fan base in the west. Square Enix, in partnership with Nintendo, has now fully remade one of the most beloved entries in the series for the 3DS: Dragon Warrior VII. So, how does Dragon Quest VII: Fragments of the Forgotten Past hold up not only as a remake, but also as a brand new title on Nintendo’s handheld?

In an interview with Nintendo Life, Dragon Quest VII producer Noriyoshi Fujimoto spoke about the decision to remake the game. On the decision to bring it to the handheld rather than Sony platforms, Fujimoto explained:

“There are two reasons. One is that Nintendo 3DS is a portable system and I thought it was a really good fit for DQVII. The second one is that, in Japan, Nintendo 3DS is the most popular hardware, so I thought it would be a really good opportunity to get DQVII to more fans.”

Fujimoto was also asked about Nintendo’s involvement. Regarding this, he said:

“The sheer translation volume of Dragon Quest VII is more than 2 times Dragon Quest V, so it’s a gigantic game. It was really hard to make the business decision to localize the game. With Nintendo, we were able to work it out and work hand-in-hand and make it happen together. To be completely blunt, it’s like Nintendo took half of the bill!”

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Nintendo has prepared a new Dragon Quest VII video focusing on the game’s Monster Meadows. Check out the video below.

Nintendo of Europe has gone live with a new Dragon Quest VII trailer that gives us a look at the game as a whole. View it below.

Noriyoshi Fujimoto was present at PAX this past weekend for a special developer panel. Additionally, he was on hand to answer a few questions from the press. GameXplain spoke with Fujimoto, and the two sides talked about how the remake came to be, the game’s length, changes from the original, and more. Watch the interview below.

Dragon Quest VII’s western launch isn’t too far off, and Nintendo is gearing up its promotional efforts with a new UK commercial. As usual, we have it below.


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Dragon Quest VII Noriyoshi Fujimoto was at PAX West 2016 yesterday, and hosted a panel about the RPG which is finally making its way to North America and Europe next week. We have the full recording below.

Two upcoming 3DS games are up for pre-load on the North American eShop. The games are Dragon Quest VII and Disney Magical World 2.

With Dragon Quest VII, the RPG requires 11,635 blocks (1,454.375MB) of free space. Disney Magical World 2 needs 10,675 blocks (1,334.375MB).

By pre-purchasing Dragon Quest VII, you’ll receive the 3DS theme pictured above. Disney Magical World 2 also has a bonus, as Nintendo is giving out a set of Frozen bonus outfits.

GameXplain held a stream earlier today showcasing an hour of footage from Dragon Quest VII. The full archive can be seen below.

Diffusion Million Arthur from Square Enix ended up on the Japanese 3DS eShop in October 2014. In two months, service for the free-to-play title will end.

Players will no longer be able to buy MiraCoins as of September 30. That will of course be followed up with the full closure on October 31. As for the reasoning behind Diffusion Million Arthur’s closure on 3DS, Square Enix feels that it will be difficult to continue providing a satisfactory experience to users.

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