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The Legend of Zelda: Breath of the Wild

One of the more impactful moments from the new Zelda: Breath of the Wild trailer was the brief scene showing Zelda crying. The video as a whole had a fair amount of voice acting on display.

Speaking of voice acting, each country will have dialogue spoken in its native language. That means there are versions of the trailer floating around with different voice actors.

If you’d like to listen to how Zelda’s crying compares in various countries, view the video below.


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YouTube video Hypertonic shared a new video which gives us a rough idea as to how Zelda: Breath of the Wild’s loading times stack up on Wii U and Switch. See it below.

It’s not perfect science, but there’s no question that Zelda will load more quickly on Switch. Producer Eiji Aonuma has already confirmed that information.

Nintendo UK has posted a couple of hands-on videos for Switch titles based on player impressions. Videos for Zelda: Breath of the Wild and Arms are below.

The Legend of Zelda: Breath of the Wild may have dual audio voices. After speaking with a French Nintendo representative, one person was told that all copies will provide the option to use Japanese voice acting instead of the game’s native language. Since this isn’t confirmed by Nintendo officially, take this news with a grain of salt for now.

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A second video has come in comparing Zelda: Breath of the Wild on Wii U and Switch. See how the two versions stack up below.

Update (1/14): IGN says it published the information on specific resolutions in error. Zelda: Breath of the Wild was not confirmed at 1080p on Switch.


Update (1/13): This information comes from Zelda producer Eiji Aonuma…

“I think I mentioned this during E3, but the gameplay is completely the same experience on Wii U and the Nintendo Switch. The game controls for the two are pretty much identical. However, when you play in TV mode, the resolution of the screen and the sound quality go up. When I said earlier that the gameplay and game experience is the same, I meant the framerate is the same as well.”

– 1080p on Switch
– 720p on Wii U
– Switch will have faster loading times because it’s much easier to pull data from a game card than from a disc
– Won’t have to wait long to play when they start up Breath of the Wild on Switch

“The world in Breath of the Wild is all seamless. There’s a lot of processing when [the game] needs to recreate the landscape, so that’s a little bit of challenge. But while you’re playing it there’s no difference whatsoever between the two.” – Miyamoto

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We now know who the main composer is behind The Legend of Zelda: Breath of the Wild. Having previously led the composition of Animal Crossing: New Leaf and City Folk, Manaka Kataoka is now working on the much-anticipated Switch and Wii U game. Kataoka also previously contributed to Wii Fit and Zelda: Spirit Tracks.

How did this information come about, you ask? The Legend of Zelda 30th Anniversary Concert program reveals that Kataoka composed the music of the main Breath of the Wild theme.

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IGN put together a video comparing the visuals of Zelda: Breath of the Wild on Wii U and Switch. Wii U’s footage was taken at last year’s E3 while gameplay of the Switch edition came through today. Watch the comparison below.


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