2 hours of Zelda: Majora’s Mask Wii U Virtual Console footage
Posted on 7 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Last week, The Legend of Zelda: Majora’s Mask ended up on the Wii U Virtual Console. Check out a ton of footage from the download below.
Zelda: Majora’s Mask Wii U Virtual Console release facing upgrade price issues
Posted on 7 years ago by Brian(@NE_Brian) in News, Wii U eShop | 40 Comments
Wii U Virtual Console games come with a special upgrade price for those who originally bought them on Wii. The Legend of Zelda: Majora’s Mask, which hit the North American eShop on Thursday, is supposed to be the latest example of this. However, we’re hearing reports that the discounted price simply isn’t showing up.
Readers TruExtent and 1056kirby both reached out to Nintendo’s customer support service to investigate the problem. In both instances, they were told that it’s being worked on. It could take up to a couple of weeks before the discounted price of $2 begins to appear, though.
Zelda: Majora’s Mask Wii U Virtual Console footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Zelda: Majora’s Mask arrived on the European Wii U Virtual Console today. 15 minutes of footage can be found in the video below.
Zelda: Majora’s Mask Wii U Virtual Console trailer (Europe)
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
The Legend of Zelda: Majora’s Mask arrives on the European Wii U Virtual Console this Thursday. View the official trailer below.
Note: this is the European version of the game running at 50Hz.
Nintendo Everything comic #7: Majora’s Mask – secret origins
Posted on 8 years ago by Brian(@NE_Brian) in Comics, General Nintendo | 21 Comments
Our new comic for the week can be found below, which is a one-shot featuring Eiji Aonuma and The Legend of Zelda: Majora’s Mask! We’ll be back next week with the choose your own adventure-styled comic.
Want to catch up on our previous comics? Simply visit this page!
Aonuma on his path into game design, how he came to be in charge of Zelda, Majora’s Mask three-day cycle
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 1 Comment
We have another three excerpts from Game Informer‘s interview with Zelda producer Eiji Aonuma. These latest summaries cover Aonuma’s path into game design, how he came to be in charge of Zelda, and the three-day cycle in Majora’s Mask.
You know what to do. Head past the break for the full breakdown.
Aonuma on the pain behind Link’s transformations in Majora’s Mask, Fierce Deity Mask soul
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 19 Comments
Another couple of excerpts from Game Informer‘s interview with Eiji Aonuma have been transcribed. The latest Q&A covers the pain behind Link’s transformations in Majora’s Mask, and the soul inside the Fierce Deity Mask.
Check out the full responses below:
GI: “Why does it hurt so much for Link to wear the transformation masks?
Aonuma: We’re talking about masks that were created to contain the memories of people who have died. Often there are things they really wanted to do before they left this world, so becoming them is actually really painful because it’s like hosting a really powerful spirit that’s coming into you.”
GI: “Whose soul is inside the Fierce Deity Mask?
Aonuma: The best I can give you is just a suggestion. The best way to think about it is that the memories of all the people of Termina are inside of the Fierce Deity Mask.”
Aonuma on the 5 stages of grief fan theory in Zelda: Majora’s Mask
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 26 Comments
This month’s issue of Game Informer has an interview with Zelda producer Eiji Aonuma. Aonuma tackled several topics pertaining to Majora’s Mask, including the 5 stages of grief fan theory.
Here’s the full exchange between the two:
Game Informer: Some fans speculate that Majora’s Mask is a metaphor for the stages of grief. The towns-folk are in denial of the moon falling; the Deku King is punishing the monkey out of anger; the ghost in the snow temple is bargaining for a return to the world of the living; Lulu in the Zora Temple is battling with depression; and the final temple could be considered acceptance as it wraps up Link’s journey. Was this considered during development, or is this just a fan interpretation?
Eiji Aonuma: It’s certainly true that each one of these different episodes you talked about has a different emotional cast to it. One feels like it’s tinged with sadness, and another with anger – that certainly was intentional. But, I also want to point out that it’s not that each one of these episodes only has the one emotion that they are conveying. There are certainly other notes that we’re trying to hit as well, and the reason we did this is always to allow the player to experience that emotion – to give them a chance to hook into the emotional tone of this scene and react to it and feel like they want to accomplish something in the game as a result.”
Aonuma talks Majora’s Mask – Majora and Termina name origins, lots more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 11 Comments
This month’s issue of Nintendo Dream has a rather large interview with Eiji Aonuma, longtime producer of the Zelda series. While the Japanese magazine asked Aonuma about a variety of topics, Majora’s Mask was the main focus. Aonuma talked about the origins of the Majora and Termina names, the Mirror Shield’s connection to a mask owned by the Happy Mask Salesman, and more.
Head past the break for our full translation. The discussion is definitely interesting!
Scrapped Zelda: Majora’s Mask manga chapter would have featured Romani and Cremia
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
There have been plenty of manga adaptations based on The Legend of Zelda over the years. Akira Himekawa led the way on creating manga for several titles, including Ocarina of Time, Skyward Sword, and more.
Another Zelda manga made by Akira Himekawa was for Majora’s Mask. To celebrate the launch of Nintendo’s remake on 3DS, images have been shared showing a scrapped chapter. The chapter would have centered around Link stumbling upon Romani and Cremia as the two struggle to control the horses Cremia uses to drive her wagon.
Keep your eyes peeled for a look at another scrapped part of the Majora’s Mask manga in the near future.