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WayForward

Shantae and the Pirate’s Curse is a 322 MB download on Wii U. How does that stack up to the 3DS version? On 3DS, Shantae and the Pirate’s Curse eats up 2,315 blocks of space, which translates to roughly 289 MB.

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Destructoid recently conducted an interview with Matt Bozon, creative director at WayForward. Bozon primarily chatted about Shantae and the Pirate’s Curse, though a couple of side-topics were brought up as well.

Bozon shared the following when asked why WayForward continues to show support for Wii U despite the relatively small install base:

We’ve been there supporting Nintendo with every system launch starting with the Game Boy Color. We want to be first in line to make games for these legendary platforms. Whether they reach a massive audience or not, Nintendo fans occupy an extremely loyal corner of the game industry. They like intelligent design and visually iconic characters, and they typically understand that games of high quality take time. Sure, we want our games to appear everywhere and be played by everyone, but I feel we have a real connection with Nintendo and its fans.

We’re working to expand our fan base, but Nintendo fans got us here which is why we go the extra mile to serve them when we can.

On another note, Bozon said that he’d “love” to see Shantae in Smash Bros. and would even be supportive of a Shantae amiibo.

Yes, I would love to play as her in Smash and I want a Shantae Amiibo. Her move set aligns nicely, since she dances to charge up her bigger moves, can get extra jumps by way of Cannon or Harpy Transformation. And she brings more girl power, and has been Nintendo exclusive since back on Game Boy. So yeah, Shantae.

But if I HAVE to choose someone else, then it’s easy. Bomberman! He’s has an enduring Nintendo legacy, comes in various colors, and his bomb-based move set would make him a blast to play.

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Shantae and the Pirate’s Curse is launching for Wii U next week. Today, WayForward confirmed that the game will be available on December 25 in North America.

Shantae and the Pirate’s Curse previously released for 3DS back in late October.

Like the 3DS release, Shantae will cost $19.99 on Nintendo’s home console. Here’s a look at the Wii U features:

• HD character portraits by Mega Man developer IntiCreates
• Off-TV play
• Classic Controller Pro and Wii U Pro Controller support
• Unlockable Pirate-Mode
• Multiple endings
• Epic original soundtrack by Jake “Virt” Kaufman

Source: WayForward PR

WayForward has pinned down a slightly more specific European release window for Shantae and the Pirate’s Curse. The game is currently targeted to launch in between late January and early February. When we receive a final date, we’ll be sure to let you know.


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Shantae and the Pirate’s Curse already launched for 3DS back in October. However, WayForward has also been preparing the same game for Wii U.

It’s still unclear when exactly Shantae and the Pirate’s Curse is coming to Nintendo’s console, though it could release this month. The title is currently in final testing and WayForward said on Twitter that “a 2014 release looks possible”.


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