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Xavier Manzanares

A number of media outlets recently went hands-on with the new Donkey Kong DLC for Mario + Rabbids Kingdom Battle. YouTuber AbdallahSmash026 was among them, and was also able to chat with lead developer Xavier Manzanares.

One of the topics discussed is multiplayer. While you can play with a friend locally, online isn’t supported.

Ubisoft shared a new video today for Mario + Rabbids Kingdom Battle. Below, creative director Davide Soliani and lead producer Xavier Manzanares walk you through characters’ unique abilities, diverse weapons, and advanced tactics in co-op.

Not every idea developers come up with makes it into the final game. With Mario + Rabbids Kingdom Battle, this was the case as well.

One mechanic Ubisoft scrapped early on was “Fumble”. This would have players missing attacks. Rather than successfully shooting an enemy, the gun would explore in your face as well.

Ubisoft talked with Nintendo about the idea, and the feature was ultimately cut. Nintendo felt it was a bit too chaotic and random for it to be accessible.

Mario + Rabbids Kingdom Battle lead producer Xavier Manzanares told USgamer:

“We thought it was like Rabbids. Even if it sounded cool on paper, when you play it you say, ‘awww man I was about to defeat the enemy but I got this fumble.’ It’s funny one time, but not funny the second time.”

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