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Xenoblade Chronicles X

Game Informer was able to conduct an interview with Monolith Soft’s Tetsuya Takahashi, Nintendo, and Monster Games about Xenoblade Chronicles. Takahashi was able to speak about the original game while discussing cut ideas like wanting to have the ability to fly. He also revealed Smash Bros. director Masahiro Sakurai wanted Shulk in the Wii U/3DS games, and had the idea for the bathing suit skin. Other than that, there’s some Xenoblade Chronicles 3D-specific comments from Monster Games.

We’ve rounded up all of the various quotes below. For those that are interested, you can find Game Informer’s original article here.

Nintendo released an official batch of screenshots for Xenoblade Chronicles X today. They seem to be a mix of old and new images, but even the ones we’ve seen before are worth giving a second look! You can find them all below.

Xenoblade Chronicles X director Koh Kojima has once again taken to the game’s Japanese Twitter account to share additional information. Kojima shared a few more details regarding Squads and Unions.

Here’s the latest:

Two more bits of information relating to the ‘Doll/Network’ video presentation. You can join Squads once you’ve reached a certain point in the game. You can choose from Solo Play and Multi-Play. You can also join Squads that your friends are in.

While online, the Player can change the Union they belong to by paying a set fee (using in-game currency). You can be calculating and switch to a Union with good results or you can help raise the rank of the Union you’re already in.

The Union you belong to affects the contents of the Union Salary, which you receive once per day, (which can include repair tickets [possible that they mean ‘coupons’] for Dolls that have exceed their insurance limit) so it’s a good idea to try various ones out.

Xenoblade Chronicles X launches in Japan on April 29. It should be out later this year in North America and Europe.

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We posted a subtitled version of the Xenoblade Chronicles X Dolls/Network presentation a couple of days ago, though it was lacking slightly. This new version, which we’ve attached above, should be a more complete version!

What was shown in Xenoblade Chronicles X’s E3 2013 trailer is quite a bit different compared to footage included in the game’s latest presentation. Check out the differences below!

After broadcasts are finished on Niconico, viewers are able to vote on their satisfaction with what was shown. I’m usually against posting these results since, well, they’re ultimately a bit pointless. But let’s make an exception this time!

An overwhelming majority of viewers were happy with today’s Xenoblade Chronicles X presentation. Here’s a look at the results:

It was very good: 95.5%
It was pretty good: 2.3%
It was average: 0.9%
It wasn’t very good: 0.2%
It was bad: 1.1%

We’re not entirely sure how many people responded to the survey, but 31,331 viewers watched today’s presentation on Niconico.

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YouTube user “GameChap” has uploaded today’s Xenoblade Chronicles X Dolls and Network presentation with English subs, and we’ve posted it above. It should help you understand what was said throughout the broadcast!

The Japanese Xenoblade Chronicles X website was updated today with information regarding file installation. Players can obtain four downloads from the eShop that will ultimately reduce load times in the game when using the disc version.

There are four files to download in total. Here’s a breakdown of each:

Field/Basic Data Pack (Large effect): 2GB, just basic data
Enemy Data Pack (mid): 2.7GB, loading improved on the field
Player Data Pack (mid): 3.6GB, loading times improved while changing equipment
Doll Data Pack (mid): 1.7GB, shortens time for Dolls deployement

Note that the basic data pack can be combined with the others, but you need to have that one first.

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