Submit a news tip



Zero Time Dilemma

This week’s Famitsu has an four page feature on Zero Time Dilemma. The magazine recaps some previously-known information while also sharing extra tidbits.

Zero Time Dilemma is labeled as a “Dicision Game” (that is indeed the actual spelling). Each of the three teams are placed somewhere inside the underground nuclear shelter. Everyone is equipped with a timer bracelet on their left wrist, and the teams are given 90 minutes to find a way to escape the shelter. However, once the 90 minutes are up, the bracelet will administer drugs that cause them to fall asleep and lose all memories of what happened during that time.

Aksys Games has opened the North American Zero Time Dilemma site. You can find it here. The page has information about the game plus the trailers shown thus far.

Spike Chunsoft published a second Zero Time Dilemma trailer in Japanese a few hours ago. Aksys has now uploaded the English version, which you can find below.

Amazon Japan has posted the Japanese Zero Time Dilemma boxart. Take a look at the packaging shot below.

For reference, here’s the North American version:

zero-time-dilemma-boxart

We also have some screenshots from the game’s Japanese website:

Last but not least, Aksys Games put up a blog post yesterday explaining the cinema sections in Zero Time Dilemma. You can read that right here.

Source 1, Source 2

A new Japanese trailer for the upcoming 3DS title Zero Time Dilemma has made its way online. The trailer highlights each of the characters trapped in the puzzles. Check it out below:

Thanks to Amazon, we now have the boxart for Zero Time Dilemma. You can see what the packaging shot looks like above.

Several new screenshots of Zero Time Dilemma are in, all of which show the game specifically running on 3DS. Get a look at the images below.

Zero Time Dilemma launches in just a few months – June 28 – so we should be seeing more media in the near future.

Thanks to Jake for the tip.

Spike Chunsoft has unveiled a special Zero Time Dilemma pre-order bonus for Japan. It’s a “Kyokugen Dasshutsu (Zero Escape)” Premium Booklet, featuring a prequel written by Kotaro Uchikoshi and creation materials. The 48-page, A5-size, full-color booklet also has illustrations from character designer Rui Tomono, plus a summary of the previous games, background design, and a booklet-original “mystery.”

Source

Zero Time Dilemma is a violent experience, especially when compared to its predecessor. Producer Kotaro Uchikoshi spoke about this aspect of the game with Siliconera.

Uchikoshi stated that the team was “holding back” with Virtue’s Last Reward. Given the importance of this entry though – the finality of it all – Spike Chunsoft decided to go all out.

He explained:

“I spoke with the producer, Iizuka-san, and since this is the third and final entry in the series we should do all of the things that we’ve always wanted too. We were holding back before, but this is a chance to do everything. Since the game revolves around making absolute decisions life and death hangs in the balance. If we were to pull our punches, it would take away a lot of the narrative impact. By making the violence more extreme it makes the choices hit home.”

Source

Zero Time Dilemma will support dual audio. At any time, you can switch between English and Japanese voices.

Spike Chunsoft has now shared a trailer for Zero Time Dilemma with the Japanese cast. You can see that below.

Zero Time Dilemma launches June 28 in North America. Japan is getting the game on June 30.


Manage Cookie Settings