Iron Galaxy worked on the Switch version of The Elder Scrolls V: Skyrim
Posted on 3 days ago by Brian(@NE_Brian) in News, Switch | 12 Comments | 0 Likes
You might be interested to know that the new Switch version of The Elder Scrolls V: Skyrim wasn’t made entirely be Bethesda. Iron Galaxy was brought in to work on the project, the official Twitter account for Bethesda Game Studios reveals.
The tweet below was sent out yesterday:
Special shout out to our development partners at @IToTheG for their great work on Skyrim Switch. Look forward to working together again!
— BethesdaGameStudios (@BethesdaStudios) November 17, 2017
Iron Galaxy does have quite a bit of porting experience under its belt, so this news isn’t entirely surprising. Fortunately, The Elder Scrolls V: Skyrim turned out very well on Switch.
The Elder Scrolls V: Skyrim update out now (version 1.1), full patch notes
Posted on 3 days ago by Brian(@NE_Brian) in News, Switch | 16 Comments | 0 Likes
The day-one update for The Elder Scrolls V: Skyrim is now available on Switch. Version 1.1 is out now.
As previously reported, the patch adds in support for the system’s video recording feature. We also know that the update is comprised of a few other elements as well.
The full patch notes are as follows:
– Traditional Chinese Language Support (Text/Subtitles)
– Support for Video Capture using the Capture button on the Switch
– Fixed a rare audio issue where static can be heard after fast traveling
– Fixed an issue with Legend of Zelda themed items not aligning properly on placed weapon racks in player homes
– Motion Control improvements
The Elder Scrolls V: Skyrim Switch comparisons and tech analysis
Posted on 5 days ago by Brian(@NE_Brian) in Switch, Videos | 9 Comments | 0 Likes
The Elder Scrolls V: Skyrim was one of the very first games we found out about for Switch. Tomorrow, the game finally launches on Nintendo’s console. Ahead of the release, Digital Foundry has examined the new Switch version.
When docked, The Elder Scrolls V: Skyrim runs at 900p. The game employs dynamic scaling when playing in handheld mode. That means it can run at 720p, but can dip to a lower resolution like 896×720. Skyrim also runs at a stable 30 frames per second.
Skyrim’s day one patch will add support for video capture
Posted on 5 days ago by Matt(@OnePunchMaz) in News, Switch | 6 Comments | 0 Likes
We are just one day away from the release of The Elder Scrolls V: Skyrim on Switch. When you buy the game tomorrow, you will have to download a day one patch for the game. There aren’t any official patch notes out for that patch yet, but according to Vooks, the patch will enable to Switch’s video capture feature to work with the game.
Monster Hunter XX received a similar patch yesterday, making Skyrim only the second non-Nintendo game on the Switch that gets this feature.
The Elder Scrolls V: Skyrim – tons of Switch version footage
Posted on 5 days ago by Matt(@OnePunchMaz) in Switch, Videos | 7 Comments | 0 Likes
Quite a lot of footage for the Switch version of Skyrim has come out – we’ve rounded up some of it below, including footage of the game’s amiibo functionality:
Video: The Elder Scrolls V: Skyrim on Switch compared to all previous versions
Posted on 6 days ago by Brian(@NE_Brian) in Switch, Videos | 112 Comments | 0 Likes
The Elder Scrolls V: Skyrim has appeared on many platforms over the years. Later this week, the game will finally be coming to Switch. See how it stacks up to previous versions below.
UK The Elder Scrolls V: Skyrim commercial
Posted on 1 week ago by Brian(@NE_Brian) in Switch, Videos | 2 Comments | 0 Likes
Nintendo UK has posted a new “Fight dragons anytime, anywhere” commercial for The Elder Scrolls V: Skyrim. You can view it below.
Full North American site open for The Elder Scrolls V: Skyrim
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 31 Comments | 0 Likes
We’re about a week away from The Elder Scrolls V: Skyrim’s launch on Switch. To celebrate, Nintendo has opened the game’s full North American website. Access it here for gameplay information, screenshots, and more.
Doom Switch tech analysis
Posted on 1 week ago by Brian(@NE_Brian) in Switch, Videos | 203 Comments | 0 Likes
Digital Foundry is back with a new Switch technical analysis. Doom, which pushes the system to its max, is one very interesting title to look at.
It’s to be expected, but Doom’s visual quality has dropped on Switch. It has an adaptive resolution, with it usually sitting at around 600p when docked. The depth-of-field buffer and alpha effects appear to be rendered at a quarter resolution. Temporal anti-aliasing can make the action look a bit blurry on the big screen.
Doom update out now (version 1.1)
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 54 Comments | 0 Likes
If you’ve purchased Doom on Switch today, you should be able to have your game at version 1.1. Bethesda prepared a day-one update.
The patch includes Multiplayer functionality, additional game fixes, and audio for supported languages other than English. The update should clock in at around 8GB.