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SEGA has followed up on news shared at its Sonic SXSW panel yesterday with a couple of new images for Sonic Mania.

First, shown above, is an official look at one of the new art pieces that debuted. It looks like a boxart image, but SEGA is simply calling it “key art”.

Below is an image teasing the Hard-Boiled Heavies bosses in Sonic Mania with a silhouette. Only one has been revealed thus far – that being Heavy Gunner.

Source: SEGA PR

At SXSW, SEGA had a poster on hand for Sonic Mania featuring brand new art of the game. Sonic, Tails, and Knuckles are all present in the image. Have a look at it above.

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SEGA shared a new reveal for Sonic Mania at the series’ SXSW panel just a few moments ago. The company gave a first look at Flying Battery Zone with a few seconds of footage. Originally, the area appeared in Sonic & Knuckles.

Here’s a video of it in action:

The original goal with Sonic Mania was to have the game out in Spring 2017. Unfortunately, the game is now seeing a bit of a delay.

Just announced at Sonic’s SXSW panel, Sonic Mania will now launch this summer. The extra time will be used to ensure that it’s of the highest quality.

This piece of new art also just debuted:

Sonic Mania is due out on Switch later this year. Fortunately, when it’s ready, there won’t be any compromises made to the actual release.

SEGA’s Aaron Webber told Nintendo World Report in an interview at PAX that Sonic Mania will be on Switch at the same time as other platforms. Furthermore, it will be the same price. With talk circulating about some third-party games costing more on Switch, this is certainly encouraging to hear.

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Rime developer diary #1

Posted on 2 weeks ago by (@NE_Brian) in Switch eShop, Videos | 5 Comments | 0 Likes

The first developer diary is now online for Rime. For the new video, developers from Tequila Works team talk about the origins and influences that shaped the game. Have a look below.

Along with a new release window for Rime, a physical version and price point were announced for the game yesterday. On Switch, it’ll cost $39.99 / €44.99 / £39.99 whereas other versions are $29.99 / €34.99 / £29.99.

Grey Box, Rime’s publisher, already said that “prices for our products based on the costs of development and publishing for each specific platform”. Adding to this, the company now tells Kotaku that “cost of manufacturing is also a factor”.

The news obviously hasn’t been going over well. We’ll just have to hope that this isn’t a trend that continues on Switch.

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Rime is due out later on Switch than other platforms, and when it does, it’ll be $10 more. Grey Box has since commented on the price increase with Eurogamer.

“We set prices for our products based on the costs of development and publishing for each specific platform,” the publisher said.

Rime on Switch will be the same as other versions, “though with the added freedom to take the adventure anywhere using the Switch’s portable functionality”. Tequila Works and Switch-specific developer Tantalus are “investigating the use of Switch-specific features, but we cannot confirm anything at the moment”.

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Originally, Rime was targeted to launch for Switch in May alongside other platforms. However, it’s now seeing a slight delay.

Grey Box, Six Foot, and developer Tequila Works announced today that Rime’s primarily launch is set for May 26. It will ship shortly after on Switch.

The delay is a bit disappointing, but on the bright side, Rime is officially getting a retail release. We’ve included Rime’s boxart below.

The one strange thing here is Rime’s price. Today’s announcement mentions that the game will cost $39.99 / €44.99 / £39.99 on Switch, while other versions are $29.99 / €34.99 / £29.99.

Source: Grey Box PR

Sonic Mania gameplay video

Posted on 2 months ago by (@NE_Brian) in Switch, Videos | 3 Comments | 0 Likes

As part of the latest SEGA Raw episode, gameplay footage from Sonic Mania was shown. The official recording can be seen below.

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