Tequila Works talks Rime Switch port challenges, possibility of using HD Rumble, more
Posted on 3 days ago by Brian(@NE_Brian) in News | 7 Comments | 0 Likes
GameReactor recently chatted with Rime creative director Raúl Rubio and game designer Kevin Cerdá. The two developers were able to comment specifically about the game’s version on Switch.
Rubio started out by saying that Tequila Works was “glad that Nintendo was interested in Rime, but as you can guess it’s still a lot of work.”
Cerdá followed up on Rubio’s words by weighing in on the challenges with bringing Rime to Switch:
New Sonic Mania footage showcasing Flying Battery Zone
Posted on 1 week ago by Brian(@NE_Brian) in Switch, Videos | 6 Comments | 0 Likes
SEGA released brand new footage of Sonic Mania today featuring Knuckles the Echidna gliding and climbing through Flying Battery Zone Act 1. View the gameplay below.
Rime’s digital version now costs $10 less on Switch, physical version to come with soundtrack code
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 31 Comments | 0 Likes
It was announced a couple of months ago that Rime would be priced at $39.99 / €44.99 / £39.99 on Switch. That’s despite the fact that all other versions will be sold for $29.99 / €34.99 / £29.99. Naturally, people weren’t happy about the $10 price hike, but publisher Grey Box is looking to soften the blow.
Rime’s digital version will now cost $10 less, down to $29.99 / €34.99 / £29.99. Although the physical version’s price isn’t changing, it will now include a printed code for a download of the full soundtrack, which will normally cost $10 on its own.
Grey Box reiterated today that the original price difference comes down to “the additional development, manufacturing, and publishing costs” on Switch. If it were any lower, Rime would be sold at a loss.
Below is the full message from Grey Box:
IGN has a pair of new videos up for Rime with gameplay. In addition to an enemy encounter, we also have some footage of an underwater area. Both videos are included below.
Rime developer diary #3
Posted on 2 weeks ago by Brian(@NE_Brian) in Switch, Videos | 0 comments | 0 Likes
The second developer diary is now online for Rime. For the new video, developers from Tequila Works talk about the process of making a puzzle adventure game that’s both accessible and intuitive while still feeling fun and rewarding. Have a look below.
Tantalus on Zelda: Twilight Princess HD – landing the job, Nintendo’s involvement, amiibo, dev length, much more
Posted on 4 weeks ago by Brian(@NE_Brian) in News, Wii U | 25 Comments | 0 Likes
On the latest episode of Fragments of Silicon, Tantalus CEO Tom Crago stopped by for a chat. A majority of the conversation centered around The Legend of Zelda: Twilight Princess HD, of which the studio was largely responsible for.
Crago went in-depth about developing Twilight Princess HD. That includes how Tantalus landed the job, Nintendo’s involvement and working with series producer Eiji Aonuma, coming up with the new Wolf Link amiibo and Cave of Shadows functionality, how long it took to come together plus the amount of people involved, and more.
Read on below for Crago’s comments about working on Zelda: Twilight Princess HD.
Sonic Mania – play video #2
Posted on 1 month ago by Brian(@NE_Brian) in Switch, Videos | 3 Comments | 0 Likes
SEGA’s Japanese division came out with a new video for Sonic Mania showing the Switch game in action. See the latest gameplay below.
Rime developer diary #2
The second developer diary is now online for Rime. For the new video, developers from Tequila Works team talk about the artwork and music that shaped the game. Have a look below.
Project manager says Sonic Mania physical edition is something SEGA “would love to do”
Posted on 1 month ago by Zack in Switch | 4 Comments | 0 Likes
It looks like SEGA is considering releasing a physical edition for Sonic Mania, according to SEGA Product Manager Jim Dyer. While it’s not confirmed yet, the positive feedback received at SXSW for the idea seems to have helped sway SEGA towards a physical release.
From an interview on Twinfinite.com, Dyer had this to say on the possibility of a physical version of Sonic Mania:
“We would love to do one. We want the community to know that we are listening, and at SXSW they suggested a lot of interest in us following through with a physical release. But we’re also aware that audience approves of anything Sonic related, so while we are listening and it is something we’d like to do, at this stage we are going to see how it goes.”
As Sonic Mania is releasing on the Switch as well, this would obviously mean that Switch owners would be able to get their hands on a physical release as well. Only time will tell at this point.
A half hour of Rime footage
Posted on 1 month ago by Brian(@NE_Brian) in Switch, Videos | 2 Comments | 0 Likes
YouTube channel Two Angry Gamers TV has a half hour of footage up from Rime, which is coming soon to Switch. See the video for gameplay below.