Rime has a day-one update on Switch
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 33 Comments
If you’re planning on picking up Rime today for Switch, you should be aware of a day-one update. The team has implemented a number of fixes and improvements that are delivered in the first patch.
The full patch notes are as follows:
Grey Box has published a launch trailer for Rime, which is arriving on Switch today. Take a look at the video below.
40 minutes of Rime Switch footage, PS4 comparison
Posted on 2 years ago by Brian(@NE_Brian) in Switch, Videos | 27 Comments
New videos for Rime on Switch are starting to surface. Along with 40 minutes of gameplay, we also have a video comparing it to the PlayStation 4 version. Check out all of the footage below.
Rime dev on Switch performance and more
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 161 Comments
Tequila Works and Grey Box held a new Reddit AMA for Rime today. The game is scheduled for release on Switch tomorrow digitally, with the physical version following later in the month.
During the Reddit AMA, Tequila Works commented on Rime’s performance on Switch, including resolution and frame rate. Also discussed was the situation regarding how it costs more on Nintendo’s console, HD Rumble, and more.
We’ve highlighted notable excerpts from the AMA below.
Rime’s physical version seeing a tiny delay in North America
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 5 Comments
The physical version of Rime for Switch is seeing a tiny delay. It’s now planned for November 17, the same day as the European release. Note that the digital version is unaffected and remains on track for November 14.
In its announcement, the Rime team cited “unforeseen production delays in Japan”. This was partially due to Typhoon Lan.
We have the full post from the Rime team below.
Video: Tequila Works talks Rime for Switch
Posted on 2 years ago by Brian(@NE_Brian) in Switch, Videos | 3 Comments
The Switch version of Rime finally releases in November. At Comic Con Russia and Igromir 2017, the game was on display, and Tequila Works producer Remy Chinchilla was in attendance. You can watch an interview with Chinchilla below.
A look at an early version of Sonic Mania’s opening
Posted on 2 years ago by Brian(@NE_Brian) in Videos | 0 comments
During a recent SEGA live stream, Tyson Hesse stopped by. Hesse was responsible for the creation of the opening animation for Sonic Mania. As a special treat, viewers were treated to a look at one of the early animatic’s for the intro. It’s shown off in the video below with Hesse commentating throughout the whole thing.
Sonic Mania director on the origins of the Mean Bean Machine boss battle
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 9 Comments
One of the more interesting boss fights in Sonic Mania is the Mean Bean Machine. As a tribute to the original game on the SEGA Genesis, it has you battling Doctor Eggman with falling block pieces.
Sonic Mania director Christian Whitehead touched on the origins of the boss fight in an interview with IGN. He shared the following:
Sonic Mania update out now (version 1.03)
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch eShop | 9 Comments
Update: We’ve confirmed that the version number is 1.03 on Switch.
Original: Sonic Mania’s first update is available now. We aren’t able to confirm the version number at present, but it could be 1.03.
In any case, one of the notable issues fixed concerning accessing the Switch home menu. Players have compiled other unofficial patch notes as well which can be found below.
Sonic Mania update rolling out
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 15 Comments
Sonic Mania’s first patch should be arriving shortly. The series’ official Twitter account states that the update is rolling out now.
Here’s what you can expect from the patch:
A new Sonic Mania patch is rolling out, adding the Super Sonic button, and fixes the Switch home button and other bugs. pic.twitter.com/SFjk5bAQRe
— Sonic the Hedgehog (@sonic_hedgehog) September 25, 2017
When the update is officially live, we’ll let you know.