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I have a feeling this franchise might start making the list after its latest entry…


This is a two question survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the question for you guys this week is “What “second tier” Nintendo franchises do you personally consider “first tier”?”

Take the survey here! (more details inside if you’re confused)



Gaijin Games was a staunch supporter of the Wii– and Nintendo in general– over the last generation, but believe it or not they had initially planned on skipping the Wii U with their upcoming game Runner2: Future Legend of Rhythm Alien. The following comes from an interview with NES:


Once we started seeing what the Wii U had to offer, being Nintendo developers, we started to get excited. Since we’d self-published with Nintendo before with lilt line, we were confident that we could handle it with Runner2, and made the decision to go in that direction for the Wii U version.

– Either Alex Neuse or Mike Roush; it isn’t clarified


They weren’t always completely happy with the system, however, and they say that if they had to complain about anything it would be the way Nintendo does online. They say it “isn’t as robust as Sony or Microsoft’s”, but note that it’s “WAY better than the Wii” and in the end it’s easy enough to work with once you get the hang of it.

Via Nintendo Life



I’m not sure how long this is going to be on sale (no word on the sale at all from WayForward), but you can pick up Mighty Switch Force! Hyper Drive Edition for but five dollars on the North American Wii U eShop. This price finally got me to jump in and pick up the game, and I bet it’ll convince one or two of you as well. :]



The 3DS game collection Guild 01 had three of its four games released as separate 3DS eShop downloads just this past year, and the sequel– aptly named Guild 02— will skip the retail release entirely and release each of its three games on the eShop for a price of around $8 a piece, all on separate days. Here’s the breakdown, plus some details on each game:

Monsters Come Out on Friday
– Designed by Kazu Ayashi (My Summer Vacation)
– Releases March 13th, 2013 (Japan)
– An odd rural town has a problem: Monsters keep coming out on Friday
– No reason initially given for why monsters come out on Friday
– Called a “heartwarming drama”

Insect Tank
– Designed by Keiji Inafune’s studio, Comcept
– Releases March 19th, 2013 (Japan)
– Fight ants in a tiny tank, customizable to your liking
– Supports four player local multiplayer

Spaceship Damrey
– Designed by Kazuya Asano (Dragon Quest programmer, True Night of the Kamaitachi designer)
– Releases Marth 27th, 2013 (Japan)
– Suspense/adventure game that starts with a crash of some sort
– Set on a spaceship, players have to search for a way to escape
– No details to be given about how to play so players will have a “mental blank slate”

Via Siliconera



Homebrew has always been a thorn in Nintendo’s side from their perspective, but a lot of people use the “hack”– including myself at one point– to run goofy indie games, fun applications, and to expand the functionality of their console. One of the lesser-used features of homebrew is open game development. A lot of people can’t get 3DS dev kits for various reasons, so they resort to hacking the console, making “homebrew” games, and releasing them to the homebrew community. The inevitable consequence of this is that people mis-use the hacks and pirate games that people worked hard on.

Goodbye Galaxy Games is working on a potential fix, however, that lets you create and test your homebrew games with nothing more than free PC software and a small 3DS app– all without having to hack the console, and they say that the games can exist without the piracy.


We had all these talks about piracy and homebrew the last few weeks. And the problems with homebrew is that most of these hacks later get abused for piracy means. Now imagine you can just use your retail 3DS to make games, and you don’t need to hack it! No need for a R4 card! No need for weird custom hardware or tools! No need for piracy!

– Goodbye Galaxy Games lead Hugo Smits


The real question for them is whether Nintendo would allow them to release this piracy-free development software on the eShop like they’d like to. I would doubt it, but maybe the Big N is feeling humbled considering the sales of Wii U lately!

Via Goodbye Galaxy Games Blog



We have learned an awful lot about the Zelda series with the recent release of Hyrule Historia, and the latest revelation to come out of the pages of the textbook-sized fan service is that the Gameboy oddity Link’s Awakening actually may have had some form of co-op at one point.

The information comes in the form of development documents for the game, one of which includes a picture of two Links fighting a boss with the note “What’re we gonna do about 1P mode?”. This would certainly indicate they had briefly considered the option at one point, though I would be skeptical if someone told me they actually ever programmed the option in to try it out.

Via Destructoid


Famitsu included new details about Resident Evil: Revelations HD in this week’s magazine. You can find the latest information about the game below.

– Over 10 characters in Raid mode
– Tweaks to story mode with different items
– DLC pack available to purchase for those who buy the game early on
– DLC pack comes with weapons for campaign and Raid
– Samurai Edge – Jill Model
– Government – Parker Model
– G18 – Jessica Model

Via Siliconera


In the interview above, Activision CEO Eric Hirshberg is talking all about the upcoming Skylanders: Swap Force, and he addressed one of the key issues people have been having with the game: Why do they need to pay for a whole new portal to place their figurines on?

Well, according to Hirshberg the portal adds new functionality that lets it read the swapping parts of the upcoming came, meaning players can mix and match elements of characters in order to strategize (to whatever extent the game allows, anyhow) more efficiently.

Via Nintendo Life



Before you watch the next episode I want to say two things:

1) A massive thank you to Andrew Nixon, who drew this wonderful picture of me literally busting eggs! It was a great surprise to wake up to this morning, and you all should see quite a bit more of it going forward. With any luck I can convince him to draw us up a logo when the episodes “officially” begin around episode 10. Right, Andrew!?

2) I did one of those cheap split-the-episode-in-two things to try and get people to watch both halves, but after seeing how it turned out I think I’ll just stick with the one-glitch-per-part thing I’ve done in the past. So if you’re going to complain about that, don’t– it has already been nixed. :]

Enjoy!

Part two after the break!


Song of the moment.


This podcast is a good one: We get super in-depth about a lot of news, talk about Fire Emblem, have a grand discussion about Mario 64, and have a few proper laughs along the way. Thanks for listening!



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