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EA originally said a few weeks back that it wasn’t making any Wii U games. It was later clarified it wouldn’t rule out the console completely going forward.

So what’s the latest? Try to make out what you can from EA Labels president Frank Gibeau’s latest comments:

“We didn’t make it easy for the market to figure out our stance on the Wii U, that’s for sure. We’re not announcing any new Wii U titles at E3, but that doesn’t preclude us making games for it going forward. Do we have developers inside Electronic Arts that are watching the Wii U and understanding how it’s developing? Yes, we’re absolutely doing that. Do we have active development of Wii U titles that we’re ready to publicly announce right now. No we do not.”

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Yoshi has never been a more important character for Nintendo. He’s starring in two new games for the Wii U and 3DS – Yarn Yoshi and Yoshi’s New Island. You can expect him in the new Smash Bros. games as well.

But maybe another Yoshi title can be considered for the future – specifically, a new project from Shigeru Miyamoto.

When asked if he is interested in bringing any forgotten Nintendo characters back into the spotlight, he said:

“Not really. I guess this year we’re working on a number of Yoshi games, but I myself haven’t done a whole lot with Yoshi recently; maybe I’ll make a super original Yoshi game.”

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Yie Ar Kung-Fu will be hitting the Japanese eShop as a Famicom download on June 19 for 500 yen. Screenshots of the game can be found above.

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Speaking with Official Nintendo Magazine at E3 2013, Miyamoto said:

In an interview with ONM, Shigeru Miyamoto revealed that Nintendo had once been working on Pikmin versions for the Game Boy Advance and 3DS. Miyamoto wasn’t happy with either, so both were likely sent to the scrapheap. It was with Pikmin 3 that Miyamoto “felt like I was able to create the Pikmin game that I wanted to create.”

“We did actually create versions of Pikmin on 3DS and Game Boy Advance, but they were versions that I wasn’t really happy with until we came to this version on the Wii U and I finally felt like I was able to create the Pikmin game that I wanted to create.”

Miyamoto also spoke about how Pikmin 3 is the type of game that everyone can find something to enjoy:

“Pikmin 1 as you recall was around a 30 day time limit and it was designed to be a game that you played within that 30 days and discovered the story, and what we were hoping was that players would use that limit and set their own objectives. So maybe I want to beat it within 30 days or beat it within 20 days or beat it without having a single Pikmin die. But what we found is that people would play though it once and not return. With Pikmin 2, what it became was an easier to play Pikmin game, and with Pikmin 3 we wanted to try and broaden the appeal of the gameplay. So if you’re someone who likes to go after high scores there’s something for you there, or if you want to explore the world and play through the story you can do that, or for people who want to use the multiplayer there’s something for you there, too. And so Pikmin 3 has really become sort of a version of Pikmin that, regardless of what your personal play style preferences, you’ll be able to find something in there for you.”

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I’ve typically shied away from posting these kinds of things, but X is looking amazing and deserves any attention it can get, and the trailer’s latest music was pretty great!


Thanks to Al for the tip.


Tsuppari ?zum? will be hitting the Japanese eShop as a Famicom download on June 19 for 500 yen. Screenshots of the game can be found above.

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Platforms: Wii U™, Nintendo 3DS™
Release Date: 2013
Publisher: SEGA®
Developer: Sonic™ Team
Genre: Platform / Action
Players: 1-2 Players versus + co-op (Wii U), 1-4 Players versus (Nintendo 3DS)
Website: www.sonicthehedgehog.com


More slim pickings for Nintendo games this week, sadly…

This week’s GameStop ad is as follows:




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