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Before getting into the article this week, I want to mention a few quick things to everyone:

Firstly, thanks to all of you for your wonderful responses to last week’s WDYT article. With such a quantity and quality of them I’ll definitely go over the general consensus at the end of this article.

Next, I just want to let you know that I’ll for sure be doing more video features in the future. I can tell you guys definitely enjoyed not having to read so much, so hopefully I can do even longer videos in the future, with more original content!

Lastly, I apologize for not being able to do a video feature this week. I came into the weekend ill-prepared, and didn’t allot enough time to put one together. Next week, though, I plan on having another for you guys! Anyway, on with the good stuff…


There’s something missing from gaming today. I’ve been feeling it for a while now, but I haven’t been able to put my finger on what it is exactly. It’s certainly nothing totally debilitating for the gaming experience or I wouldn’t keep buying games, and I definitely wouldn’t identify myself as a gamer, but there are still times that I feel a disconnect between myself and what I’m playing. I’m not really sure how to fix it, but the first step to recovery is acceptance, right?


I want to know exactly who is in charge of Nintendo’s advertising department in Australia. Not content with putting an ad for Wii Fit Plus during virtually every commercial break, Nintendo and Southern Star Entertainment joined forces to bring audiences The Pursuit, a TV show that can only be described as The Amazing Race meets The Wizard.


[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2010/02/Top3ZeldaTemples956.flv /]

For those of you that aren’t able to watch, or don’t feel like watching a video, I’ve written up a brief “script” of it so you won’t be left in the dark!


Game Info:
System: Nintendo Wii
Category: Combat Flight Simulator
Players: 1-2
Release Date: January 12, 2010
Publisher: XSEED Games

The Sky Crawlers: Innocent Aces, based on the anime film and novel of the same name, is a combat flight simulator developed by Namco’s Project Aces, the same development team responsible for the Ace Combat series. The game follows the player, callsign “Lynx,” a newly recruited pilot during an alternate world history in which war has all but vanished. In spite of the peace, private corporations contract fighter pilots to wage wars in an attempt to entertain a war-accustomed populace. Lynx joins Cougar Squad, one of many fighter squadrons in commission under Rostock Corporation.


The last decade saw a number of changes, not just for Nintendo, but for the gaming industry as a whole. As systems became more powerful we were introduced to new games, as well as new ways to play games. We were forced to say goodbye to some of our favorite developers and series, but we still discovered new ones, and even some old ones that had been forgotten over time. As time progressed from the year 2000 to 2009, gaming also progressed, changing from a fairly niche pastime to a culture that gained some degree of mainstream recognition. These are the 10 games for Nintendo systems that I feel best represent gaming over the last 10 years.


This week’s WDYT article is something I’m really passionate about, and that’s music in games. I really do love music, as I believe it completely sets the mood for the entire game, especially when done right. I hate to admit it, but music is one of those little things in a game that can push me from liking a game to really loving it. Without rambling too much, I’ll just say that this is my list of Top Ten Gaming soundtracks, and I want all you guys to show me your lists as well! At the end of the week, I’ll gather up all the “votes” and see what you guys think is the best soundtrack ever!

Top 10 Nintendo Video Game Soundtracks

10. Metroid Soundtrack
Samus’ first adventure just made the cut for its beautifully crafted main theme, as well as the assortment of secondary themes that support it. No single soundtrack has ever portrayed the far reaches of space and science fiction better than Metroid’s own, and (while many of the songs may not be memorable) every song is perfect at capturing the deep space emptiness and loneliness that comes with Samus’ trek.


Punch-Out!! review

Posted on 14 years ago by (@NE_Brian) in Reviews, Wii | 4 Comments

Game Info:

System: Wii
Category: Sports
Players: 1-2
Developer: Next Level Games
Publisher: Nintendo
Available: Now

Though it lacks the toothless grin of Iron Mike, Punch-Out!! for the Wii retains all of the depth, accessibility and charm of 1987’s Mike Tyson’s Punch-Out!! with all the upgrades expected of a current-gen game.

Stepping back in the shoes of up and coming boxer, Little Mac, players fight their way through 14 unique boxers accompanied by the always-unhelpful coach, Doc Louis. It’s clear that the developers at Next Level Games really loved the old Punch-Out!! games, as the Wii version is incredibly faithful to the source material. With the exception of Mike Tyson and Mr Dream, all of the boxers from the original game make a return appearance, as well as Bear Hugger and Aran Ryan from Super Punch-Out!! The sole new boxer is Disco Kid, who is a lot of fun to fight, but it’s a shame that he’s the only new competitor.


Note from Austin: Many apologies for missing last week’s article, but hopefully a more in depth piece will be worth the wait! Since this week’s article is a little more obscure than previous ones, I encourage you to read it thoroughly and get a firm grasp on the idea for your responses. Additionally, be sure to read the question!

The idea of satire is that a piece of work, be it a game, a movie, or a book, takes a stance on a social subject, like racism or politics, and makes fun of it. This is something that is very prominent in movies and books, but games have barely dabbled into this realm of work. Traditionally, the works in which satirical material can be found, regardless of the specific type of outlet, are usually limited to pieces that are aimed at a more mature, adult-focused demographic. Compositions like Joseph Heller’s Catch-22 or Goichi Suda’s No More Heroes are prime examples of this general trend in satirical work, but every so often a piece will be written, developed or filmed that will break the mold and surprise its entire audience.


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With 2009 finally out the door and the 2010 gaming season right at our doorstep, it’s time to take a look at the year that has fully passed and remember some of the most memorable moments from the last 365 days.



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