Miyamoto on Miivese origins, will be healthy and easy, achievements talk, more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
Wii U is the first console from Nintendo to implement extensive social and online elements. Miiverse will allow gamers all over the world to connect with each other simply by booting up the console. You’ll be able to communicate with players through text messages, voice chat, and more.
So how did this ambitious program come about? According to Shigeru Miyamoto, it all started with Wii Fit.
Masahiro Sakurai to headline this year’s CEDEC
Posted on 12 years ago by Austin(@NE_Austin) in General Nintendo, News | 0 comments
Some backstory first: CEDEC, the Computer Entertainment Developers Conference, is a yearly conference to be held on August 20th that has cool people talk about cool things to less-cool people who wanna learn about cool things.
Sort of. I may be misinterpreting a bit.
Anyway, this year’s CEDEC will be ‘headlined’ by Smash Bros., Kid Icarus, and Kirby developer Masahiro Sakurai, who’s going to be doing a good chunk of the talking alongside Yuichiro Anzai, chairman of the Japan Society for the Promotion of Science, and Yuusei Uesugi, senior artist at Industrial Light & Magic. Good times to be had by all!
MercurySteam- Castlevania: LoS developer- wants to work on Contra
Posted on 12 years ago by Austin(@NE_Austin) in General Nintendo, News | 0 comments
“Like I said, I know there’s going to be pressure on us to do another Castlevania game, but I don’t want to rise to that pressure. I want to do something else. I love Contra. I’d love to do Contra. At Mercury Steam we’ve got an original idea that I think is really awesome. We’d love to bring that idea to market and I’m hoping that the success of Lords of Shadow 2 will allow us to do that.” – Dave Cox, MercurySteam Entertainment
I honestly really appreciate when artists- musicians, game developers, whatever- do this. To turn down financial profit in favor of making games you love and not trapping yourself in a creative box is really respectable, and it shows that they’ll probably do a great job with Contra, should they ever have the chance to work on it.
Kuju Entertainment makes new appointments
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Kuju Entertainment has appointed Dominic Wheatley as the company’s new CEO and Gary Bracey as the new Commercial Director.
This news is significant for one important reason. Headstrong Games, one of Kuju’s subsidiaries, has created titles such as Battalion Wars, The House of the Dead: Overkill, and Art Academy.
The official announcement has been posted below.
Tokyo Game Show 2012 site open, exhibitor list
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The official Tokyo Game Show 2012 site has seen a grand opening today. You can access the English page here.
For a list of exhibitors attending TGS 2012, head past the break. Capcom and Konami are just a couple of companies attending the show.
Infographic covers the history of Mario’s Tennis games
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments

To celebrate the start of Wimbledon, the oldest tennis tournament in the world, Nintendo has released a special Mario Tennis Open infographic which showcases the great history of Mario Tennis titles released since the first game in 1995.
Nintendo has delivered action-packed tennis fun since Mario’s Tennis first appeared on the Virtual Boy handheld in 1995. Each new game across the Nintendo 64, Game Boy Colour, GameCube and Game Boy Advance brings more excitement and features, increasing the number of playable characters, mini-games, multiplayer modes and colourful graphics.
Fan makes an impressive Okami-themed carpet
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
When the opportunity arises, I have no choice but to post anything Okami-related that I find interesting. So here are some photos of an impressive Okami carpet made by one loyal fan.
The carpet comes in at 53cm x 119 cm. Based on what I can gather from the original Polish source, an embroidery stitch was used and 155,078 stitches were created in total.
Iwata Asks: Kingdom Hearts 3D details
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
The latest Iwata Asks focuses on Kingdom Hearts 3D. Square Enix’s Tetsuya Nomura and Nintendo president Satoru Iwata were the main participants in the interview. We’ve rounded up a bunch of details from the discussion which you can find after the break.
[Review] Art of Balance Touch! reminded me that 3DS games are still better than iOS games
Posted on 12 years ago by Austin(@NE_Austin) in 3DS, Features, General Nintendo, Reviews | 0 comments
I got an iPad a few weeks ago.
Since then I’ve nabbed a ton of games for it, from the terrible free ones like McDonald’s Happy Meal Builder (seriously, try it) to the top-notch like Plants vs. Zombies HD. The accessibility of games and the dangerously cheap cost of them had me all but convinced that this was the way casual gaming would be from here on out. I thought “Well, this is it. Gaming as a whole sure isn’t dead, but it may very well be slipping out of its casual hayday.”
Then, to my great luck, I got a review code for Art of Balance Touch! on the 3DS eShop. A simple game upon first glance, but given a few minutes with it and I realized something rather pleasant: Games are still better on dedicated gaming platforms than phones and tablets. They just are.