New National StreetPass Weekend: March 25 – March 27
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
In celebration of the start of spring, Nintendo is hosting another National StreetPass Weekend. 3DS owners can collect up to six StreetPass tags from across North America when they visit a Nintendo Zone location. You can participate at any time between March 25 and March 27.
Kirby, Isabelle amiibo up for pre-order on Best Buy
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
Mega Man Battle Network began as a horror game
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
Inside-Games chatted with some staff who worked on Mega Man Battle Network in celebration of the series’ 15th anniversary. At one point, Masakazu Eguchi, Kouetsu Matsuda, and Hayato Kaji recall how it started out as a horror game of all things.
Here’s the excerpt, as translated by Mega Man Battle Network 3D:
Now that you mention it— It was a launch title, wasn’t it? Even though EXE was of the first generation (of GBA titles), it already gave an impression of perfection.
Eguchi: Actually, the team’s first game was a horror game.
Oh? What do you mean?
Eguchi: It started with, “what should we make for the GBA?” It had us making a game that links to your heartbeat with a wearable device. The theme was “having fun while your heart pounds”-horror game.
Matsuda: I went to Expoland’s haunted house for research.
Kaji: You remember it quite well, huh? (laughs)
Eguchi: Thinking that now… how did that become EXE? (laughs) I wonder…?
Kaji: Certainly, the mechanics became quite difficult to handle.
Matsuda: After that, card games gained popularity around that time. We wanted to reap the trend while upholding Capcom’s pride.
Update: Layoffs, not shut down – Scribblenauts developer closing its doors
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 12 Comments
Update 2: Here’s what Slaczka told Polygon:
“WB cancelled [Scribblenauts: Fighting Words] today so we had to lay off the staff. It happened so quick we’re not sure what the plans are going forward yet.”
Update: Despite what we’ve been hearing, 5th Cell has not shut down. The studio did lay off some employees following layoffs last week, but creative director Jeremiah Slaczka says the company remains in operation. Layoffs came about to due Warner Bros. cancelling a Scribblenauts mobile game, according to Kotaku. Slaczka added that the remaining staff is “tiny”.
RIP 5TH Cell. If anyone is looking for kickass artists, programmers, designers, QA, IT, and more, let me know. pic.twitter.com/xwMZVF76Wb
— Tim Borrelli (@Anim8der) March 21, 2016
5th Cell, makers of the Scribblenauts series, is closing its doors. That significant piece of information comes by the way of the studio’s lead animator Tim Borrelli.
Scribblenauts was definitely the biggest name attached to 5th Cell, and the series was hugely successful back in the day. On Nintendo platforms, the company also created Drawn to Life and Lock’s Quest.
Ace Attorney 6 anime prologue with English subtitles
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 2 Comments
We posted the Ace Attorney 6 anime prologue a few days ago, but it may not have been too worthwhile for those who can’t understand Japanese. MegamanNG has since made a video available with English subtitles, which you can watch below.
Thanks to Zach for the tip.
More: Ace Attorney 6, Capcom
Pokemon enters the record books with Pikachu mosaic using 12,987 trading cards
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 13 Comments
The Pokemon Company International has teamed up with British artist Quentin Devine to create the largest trading card mosaic.
The piece, unveiled in Paris today, is comprised of 12,987 individual Pokemon Trading Card Game cards, measures at 71.54 square meters, and hangs at over 10 meters tall and 7 meters wide. It has managed to secure a new world record, interestingly enough.
The newly-unveiled mosaic features an image of Pikachu, using the original iconic pose drawn by Game Freak illustrator Ken Sugimori.
Source: The Pokemon Company PR
More: Pokemon
Capcom survey asks about Mega Man 11, collections fans would be interested in
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 105 Comments
Capcom included a link to a survey in the Japanese version of Mega Man Legacy Collection. Two questions in particular stand out.
At one point of the survey, Capcom asks if “you would like to play a new entry in the classic series (like Mega Man 11).” A third section pertains to future collections, and asks which past series (X, Zero, Legends, Battle Network, ZX, Star Force) fans would like to see in a package.
I’m not one to make a big deal out of surveys, but this one is a bit interesting. Will anything materialize based on how fans respond? That I’m unsure of!
Pokemon CEO on the series’ early days and rise in popularity, bringing it west, more
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, News | 6 Comments
A few weeks ago, Japanese outlet Inside Games published a lengthy interview with Pokemon CEO/president Tsunekazu Ishihara. There was a tiny bit about the current status/future of the series (Pokemon GO), but it was more reflective about the franchise in general and its past. Ishihara went in-depth about how the game series started and the importance of the Link Cable which helped boost popularity, bringing the franchise overseas and naming Pokemon, and more.
It took some time, but we now have a complete translation of the interview. Head past the break to read it in full.
More: Game Freak, interview, Pokemon, Pokemon GO, top, Tsunekazu Ishihara
Yuji Naka on initial Mario & Sonic conversations with Nintendo, Sonic in Smash Bros.
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, General Nintendo, News, Wii | 2 Comments
During the 25th anniversary Sonic panel at SXSW earlier today, attendees were treated to a history lesson of sorts. The session looked back upon some of the franchise’s more notable installments as well as the Blue Blur’s appearance in other games – including the Mario & Sonic series.
Here’s what Yuji Naka, one of the creators of Sonic, had to say about those initial conversations with Nintendo:
“So yes it is true. Back in the day I did go to Kyoto to visit Nintendo and wanted to have a meeting with Mr. Miyamoto and figure out could we make a game maybe with Mario and Sonic together. Although those original conversations happened about three years before the Olympics game came out, we weren’t able to really make a game that featured Sonic and Mario back from that original conversation, but because we had those conversations, it kind of kicked off future conversations with Nintendo which afterwards led to the Olympic game coming out.”
After these comments, SEGA’s Aaron Webber asked if it’s because of Naka that we have Sonic in Smash. In response, Naka noted the following, as relayed by his translator:
“The original Sonic becoming a part of the Smash Bros. game was also part of that conversation. During the GameCube development for Smash Bros., he really wanted to get Sonic into that game, but it was just too late in the development process and couldn’t get it in for GameCube, but they did move forward and put Sonic in for the Wii version.”
Sonic 25th Anniversary party happening in July, will have “very special announcements”
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
A panel just wrapped up at SXSW for Sonic’s 25th anniversary. You may recall that a “special reveal” was planned for the event. There were a few announcements such as the final release date for Sonic Boom: Fire & Ice. In addition to that, a Sonic 25th Anniversary party is now confirmed.
SEGA’s big event is set to take place on July 22 in San Diego. Tickets can now be purchased here.
July 22nd! Sonic 25th Anniversary party in San Diego! Buy tickets now: https://t.co/oO9EJpDkGe #sxsw #historyofsonic
— Sonic the Hedgehog (@sonic_hedgehog) March 19, 2016
Here’s what fans can expect from the event:
If you’re a Sonic fan, this should be the party to go to. The event will have “very special announcements,” and SEGA’s Aaron Webber also teased: “… if you are looking forward to a game announcement, I’m not saying there’s going to be a game announcement at this party, but you should totally come to this party.”
Celebrate 25 years of Sonic the Hedgehog at our official party at the House of Blues, during San Diego Comic-con! Special guests, musical performances by Crush 40 and Hyper Potions, exclusive 25th Anniversary merchandise and more await!
Food is provided by the venue, and your ticket price also covers limited edition merchandise we’ll be giving away at the show.
Join us as we celebrate the past, and give you the exclusive first look at the future of Sonic!