Take-Two planning WWE 2K14 for “all major platforms and distribution channels”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Could there be a bit of hope for WWE 2K14 on at least one Nintendo platform after all?
At the moment, the upcoming wrestling game has only been confirmed for the PlayStation 3 and Xbox 360. But Take-Two Interactive’s earnings release notes states that WWE 2K14 will be published “across all major platforms and distribution channels.” Surely the Wii U (or Wii) is a major platform…right?
Should WWE 2K14 come to a Nintendo platform, you can expect it to arrive on October 29.
Thanks to Duce Stamina for the tip.
Federal Circuit Cout Vindicates Nintendo in ITC Patent Dispute
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
Nintendo Did Not Infringe Motiva’s Patents
REDMOND, Wash., May 13, 2013 – The United States Court of Appeals for the Federal Circuit upheld Nintendo’s victory in a patent infringement case brought by Motiva, LLC against Nintendo at the International Trade Commission. The Court of Appeals agreed with the ITC that Motiva had failed to satisfy the agency’s domestic industry requirement. The ITC had also ruled that Nintendo did not infringe Motiva’s patents.
“We are very pleased with this result. The court confirmed that Motiva’s sole activity, litigation against Nintendo, did not satisfy the ITC’s domestic industry requirement,” said Richard Medway, Nintendo of America’s deputy general counsel. “Nintendo has a passionate tradition of developing innovative products while respecting the intellectual property rights of others. We vigorously defend patent lawsuits when we firmly believe that we have not infringed another party’s patent.”
For more information about Nintendo, visit http://www.nintendo.com.
Source: Nintendo PR
Video: Wii U/3DS devs discuss indie development
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, Videos, Wii U eShop | 0 comments
“Shaqfighter” trademarks filed
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 0 comments
EA came out with a fighter for the likes of the SNES and SEGA Genesis based on the NBA legend Shaquille O’Neal way back in 1994. Nearly two decades later, could a follow-up of sorts be in the works?
Siliconera has come across a series of new trademarks known as “Shaqfighter” filed by the same company that runs “Shaq.com”. The items are related to video games, online games, computer game software, and action skill games.
It isn’t immediately clear what these trademarks could/will be used for, but it would be pretty amazing to see another Shaq fighter after all this time.
So, about that Okami announcement…
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Remember the Okami announcement that was teased a couple of weeks back? You know, the one that had everyone praying for a new game in the series?
We soon learned that the tease was not at all related to a new entry, but something else entirely. That kind of deflated the hype.
So we can probably talk about this without a significant amount of disappointment, so long as expectations have been kept in check for the past few days.
Later this month, Capcom will release the “Okami Special Fan Box Book” in Japan. It includes a notebook, sticker sheet, ballpoint pen, coin purse/pounch, and a set of five labels. Pricing is set at 1,575 yen. It’s not the worst thing in the world (mainly for the very dedicated Okami fans like myself), but Capcom should really get on making a new Okami game!
North American Swords & Soldiers 3D release date, price
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Swords & Soldiers 3D will be out on the North American 3DS eShop on May 16. Publisher Circle Entertainment confirmed the news through Twitter:
“Swords & Soldiers 3D”(3DS ware) will be released in North America on May 16th!
— CIRCLE Ent. (@CIRCLE_Ent) May 10, 2013
A quick glance on the eShop reveals that Swords & Soldiers 3D is priced at $6.99.
Conker’s Bad Fur Day deleted scene highlights Pikachu
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Former Assassin’s Creed producer Jean-François Boivin also fired
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Not one, but two high-profile Assassin’s Creed developers are gone from Ubisoft.
It was confirmed earlier this week that Assassin’s Creed creator Patrice Désilets had departed from the company, but official comments from Désilets imply that he was forcefully removed.
Assassin’s Creed producer and former THQ Montreal colleague Jean-François Boivin is also out from Ubisoft, Désilets confirmed via Twitter:
Thinking of my good friend and producer @jfboivin who also got fired yesterday. I’m sharing your support with him…
— Patrice Desilets (@PatriceDez) May 8, 2013
Boivin’s initial run with Ubisoft began in 2005, and eventually took over as production manager and associate producer on Assassin’s Creed, Assassin’s Creed 2 and Assassin’s Creed Brotherhood. Boivin moved on to THQ Montreal in 2010.
15 EA games are going to skip Wii U due to its lack of support for Frostbite 3
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Podcast Stories, Wii U | 0 comments
Madden is out the door, FIFA is up in the air, and now we’re hearing that a total of 15 games are set to skip out on Wii U due to the console’s poor testing when put up against EA’s ‘Frostbite 2’ and (consequently) ‘Frostbite 3’ engines. We don’t know for sure which games will be skipping the console, but it’s a safe bet that Battlefield, Mass Effect, and some of the studio’s Star Wars titles won’t be hitting Nintendo’s home console when they come to PS4 and the next generation Xbox.
So when it comes down to it, much like with Wii, Wii U owners may just have to give up on multiplatform support. We’ll certainly have good third party games (it’ll be much cheaper to developer for Wii U than PS4, after all) and great indie titles, but when it comes to these big-budget action games, we seem to be missing out on pretty much everything! Which may not be much of a loss given that most of us bought a Wii U for Nintendo first party titles and other games like that anyway.
Will Wright talks about the three developers he admires most: Miyamoto, Molyneux, and Sid Meier
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News | 0 comments

“I think Peter Molyneux takes a lot of risks. He’s got this vicarious thing about dealing with little worlds full of little people which very much matches my sensibilities in a way.”
“I’ve always enjoyed [Sid Meier’s] games. His games are just playable, they’re just like a comfortable chair you sit in. I grew up playing board games, and Sid did as well. Sid in some ways is recapitulating our youth, the kind of games we would play back then.”
– Will Wright
Despite some player apprehension regarding the choice of Peter Molyneux, I think Wright has made three very good choices on an idealogical level. These three developers don’t always deliver on their promises and don’t always live up to what Wright has said about them, but when they do they truly make some fantastic games. They’re the type of people that the gaming industry should be all about!