Submit a news tip



General Nintendo

Michel Ancel is not leaving Ubisoft, according to a company representative. Spokesperson Pascal Lecointe has said that recent speculation is “unfounded”.

Lecointe wrote in a statement:

“Unfounded rumours! Michel is currently working on Rayman Legends, a unique game that will be released on Wii U, Xbox 360 and PS3. Michel Ancel and Ubisoft therefore categorically deny these rumours.”

Rumors about a possible departure for Ancel sprung up during the weekend. GameKult published a report indicating that the Rayman creator would be on his way out, and Ubisoft may even be aware of his plans.

But with Ubisoft denying the speculation outright, it seems as though Ancel will be sticking around. On the other hand, the publisher could just be looking to do some damage control. We’ve seen companies deny rumors before only to see them come true down the line.

Source


A group of people are in the process of recreating Super Mario 64 in Minecraft. The results thus far are pretty darn impressive.

We’ve posted a few photos from the project above. You can find even more images here and keep track of progress here.

Thanks to ~P~ Russell for the tip.


Rumor has it that Rayman creator Michel Ancel could be leaving Ubisoft.

Long story short, Ancel would take a few employees with him – maybe five or six staffers – and start up a new project, perhaps with another company. This would provide Ancel with the opportunity to be more creative.

Ubisoft apparently has some idea that Ancel could be heading down a new path. Even if this does happen, the publisher could in some form.

Gamekult, the source of the speculation, also reports that one reason that Rayman Legends went multiplatform is because Nintendo and Ubisoft were unable to reach an agreement when it came to distributing and marketing of the game.

Ubisoft and Ancel are both denying all rumors for now.

Source, Via



Did you know that Capcom is celebrating a big anniversary this year? It’s true! The company will be turning 30 years-old in just a few months.

To celebrate the anniversary, which officially takes place on June 11, Capcom has prepared a special logo “that will be used with internal and external corporate communications. The logo incorporates Capcom’s corporate colors and uses a perspective that creates a sense of depth. This design expresses Capcom’s accomplishments since its inception along with the determination to continue to grow in the future. The logo will be used in all Capcom Group advertisements, sales promotion materials, publications, websites and other communication channels until March 2014.”

Capcom also said the following about the significant milestone:

“Capcom views the 30th anniversary as a new beginning for creating more content that fully draws on the company’s outstanding development skills and basic research programs. Capcom is dedicated to using this progress to contribute to the advancement of the entertainment industry as well as to earn even greater satisfaction and trust among all stakeholders.”


Capcom has maintained an annual tradition of hosting “Captivate” events. It has typically acted as an opportunity to announce new games and reveal new content about already-revealed titles.

This year, Capcom will be breaking its tradition. Senior vice president Christian Svensson confirmed on the company’s official forums that there will be no Captivate gathering this year.

Svensson wrote:

“This year we’re likely to be looking at announcements around other events or not at events at all. So there isn’t a Captivate planned this year.”

For those wondering, Capcom will continue to have a presence at PAX, E3, and Comic Con.

Source


Nintendo has scheduled a new round of “emergency maintenance” for its services next week. Two different stages are planned.

The first stage will affect network services, the DS itself, and Pokemon games:

From Monday, February 25, 2013 11:00 PM – Tuesday, February 26, 2013 5:00 PM Pacific Time

Affected Services:

  • Nintendo DS
  • Network Services
  • Pokémon Black Version
  • Pokémon White Version
  • Pokémon Black Version 2
  • Pokémon White Version 2

Meanwhile, Wii U services will be down for only an hour on Monday:

From Monday, February 25, 2013 4:00 PM – Monday, February 25, 2013 5:00 PM Pacific Time

Affected Services:

  • Wii U
  • Match Making, Ranking, etc.
  • Ninja Gaiden 3: Razor’s Edge
  • Warriors Orochi 3 Hyper

As Nintendo notes: “During the emergency maintenance, parts of the affected services may be intermittently unavailable.”

Source



Homebrew has always been a thorn in Nintendo’s side from their perspective, but a lot of people use the “hack”– including myself at one point– to run goofy indie games, fun applications, and to expand the functionality of their console. One of the lesser-used features of homebrew is open game development. A lot of people can’t get 3DS dev kits for various reasons, so they resort to hacking the console, making “homebrew” games, and releasing them to the homebrew community. The inevitable consequence of this is that people mis-use the hacks and pirate games that people worked hard on.

Goodbye Galaxy Games is working on a potential fix, however, that lets you create and test your homebrew games with nothing more than free PC software and a small 3DS app– all without having to hack the console, and they say that the games can exist without the piracy.


We had all these talks about piracy and homebrew the last few weeks. And the problems with homebrew is that most of these hacks later get abused for piracy means. Now imagine you can just use your retail 3DS to make games, and you don’t need to hack it! No need for a R4 card! No need for weird custom hardware or tools! No need for piracy!

– Goodbye Galaxy Games lead Hugo Smits


The real question for them is whether Nintendo would allow them to release this piracy-free development software on the eShop like they’d like to. I would doubt it, but maybe the Big N is feeling humbled considering the sales of Wii U lately!

Via Goodbye Galaxy Games Blog


Longtime Japanese game designer and musician, Kenji Eno, has died of heart failure. He was 42 years-old.

Gamers will remember Eno for the SEGA Saturn game D as well as its sequel, D2. He was also the leading force behind the WiiWare title You, Me, and the Cubes.

Source, Via


After MercurySteam wrapped up development on Castlevania: Lords of Shadow, the studio was floundering a bit. The team didn’t have any new projects to take on once its game was done. That put MercurySteam in a difficult position, as it would be nearly impossible to continue paying employees.

Thankfully, Konami and MercurySteam eventually agreed on a new Castlevania for the 3DS, which we now know as Lords of Shadow – Mirror of Fate. Before the deal was signed, though, there was a strong possibility that MercurySteam would have been forced to close.

According to Castlevania producer David Cox:



We have learned an awful lot about the Zelda series with the recent release of Hyrule Historia, and the latest revelation to come out of the pages of the textbook-sized fan service is that the Gameboy oddity Link’s Awakening actually may have had some form of co-op at one point.

The information comes in the form of development documents for the game, one of which includes a picture of two Links fighting a boss with the note “What’re we gonna do about 1P mode?”. This would certainly indicate they had briefly considered the option at one point, though I would be skeptical if someone told me they actually ever programmed the option in to try it out.

Via Destructoid



Manage Cookie Settings