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Atlus won’t be publishing Devil Survivor 2: Break Record in Japan this summer as initially expected.

Today, the company announced that the 3DS game has been delayed to autumn. It was originally scheduled to launch on July 11.

Atlus apologized for the delay in its announcement, but said that extra time will be used to improve the quality of Break Record.



Care to dress up your Wii U GamePad with something fancy? If you live in Japan, you can purchase a neat skin based on Nintendo’s past.

Datel Japan will release a unique Famicom decal toward the end of July. The product is priced at 1,980 yen.

Source, Via


Not one, but two high-profile Assassin’s Creed developers are gone from Ubisoft.

It was confirmed earlier this week that Assassin’s Creed creator Patrice Désilets had departed from the company, but official comments from Désilets imply that he was forcefully removed.

Assassin’s Creed producer and former THQ Montreal colleague Jean-François Boivin is also out from Ubisoft, Désilets confirmed via Twitter:

Boivin’s initial run with Ubisoft began in 2005, and eventually took over as production manager and associate producer on Assassin’s Creed, Assassin’s Creed 2 and Assassin’s Creed Brotherhood. Boivin moved on to THQ Montreal in 2010.

Source, Via


Donkey Kong Country Returns 3D is, in many ways, identical to the original Wii version. However, one small element that the 3DS release lacks is idle animations.

Some of you may remember that Donkey Kong pulled out a DS if you left him alone for a small period of time. You won’t be seeing that in the 3DS game, unfortunately. It’s not a big omission, but you have to wonder why it was removed.

Source


Madden is out the door, FIFA is up in the air, and now we’re hearing that a total of 15 games are set to skip out on Wii U due to the console’s poor testing when put up against EA’s ‘Frostbite 2’ and (consequently) ‘Frostbite 3’ engines. We don’t know for sure which games will be skipping the console, but it’s a safe bet that Battlefield, Mass Effect, and some of the studio’s Star Wars titles won’t be hitting Nintendo’s home console when they come to PS4 and the next generation Xbox.

So when it comes down to it, much like with Wii, Wii U owners may just have to give up on multiplatform support. We’ll certainly have good third party games (it’ll be much cheaper to developer for Wii U than PS4, after all) and great indie titles, but when it comes to these big-budget action games, we seem to be missing out on pretty much everything! Which may not be much of a loss given that most of us bought a Wii U for Nintendo first party titles and other games like that anyway.

Via VideoGamer



“[Miyamoto] always takes the player first. Right off the bat he works with the controller, what does it feel like, how tactile and kinesthetic is what he’s working on. He works from the inside out: ‘what is the first five second player experience?’ So his games have this craftsmanship behind them that’s amazing and unique.”

“I think Peter Molyneux takes a lot of risks. He’s got this vicarious thing about dealing with little worlds full of little people which very much matches my sensibilities in a way.”

“I’ve always enjoyed [Sid Meier’s] games. His games are just playable, they’re just like a comfortable chair you sit in. I grew up playing board games, and Sid did as well. Sid in some ways is recapitulating our youth, the kind of games we would play back then.”

– Will Wright


Despite some player apprehension regarding the choice of Peter Molyneux, I think Wright has made three very good choices on an idealogical level. These three developers don’t always deliver on their promises and don’t always live up to what Wright has said about them, but when they do they truly make some fantastic games. They’re the type of people that the gaming industry should be all about!

Via Joystiq



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