Assassin’s Creed 3 gets day one patch on PS360– no word on how Wii U will work
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii U | 0 comments
Despite the fact that it just launched today, Ubisoft’s highly anticipated Assassin’s Creed 3 received a patch this morning that fixes an absolutely absurd amount of things. How they didn’t catch this stuff prior to release is beyond me, but essentially the patch just plugs a ton of holes in a ship that would have been sinking upon departure. If you want the list of things that it fixes (PS360 only so far), go to our sister site.
The real question is whether or not this is going to affect Wii U owners who decide to purchase the game in a few weeks. I can’t find any information on it just yet, but if anything crops up I’ll be sure to let you know. I guess what it comes down to is whether or not Ubisoft pressed the Wii U version of the game alongside the other versions.
Nintendo Land – Offscreen footage (with great music!)
Posted on 12 years ago by Austin(@NE_Austin) in Videos, Wii U | 0 comments
Game & Wario – Offscreen footage
Posted on 12 years ago by Austin(@NE_Austin) in Videos, Wii U | 0 comments
‘Adventure Time’ game will include a “second quest” mode
Posted on 12 years ago by Austin(@NE_Austin) in 3DS, DS, News | 0 comments
In yet another homage to classic Zelda games, Adventure Time: Hey Ice King! Why’d you steal our garbage?!! will let you replay the game on a harder difficulty upon beating it the first time. If they’re taking as much inspiration from Zelda’s “second quest” mode as we can hope, chances are it will also be absolutely mind-numbingly difficult.
A demo of the game arrives on the Nintendo 3DS eShop on November 15th, and the game comes out on November 20th.
Valay has lost power due to Sandy!
Posted on 12 years ago by Austin(@NE_Austin) in Site updates | 0 comments
Some bad news for you guys: Valay just texted me and let me know that he finally lost power entirely, which means he is completely unable to access the sites (NE and GE) until further notice. The small glimmer in this otherwise dark patch is that I live in a completely different part of the country, so I should be able to keep things updating as they normally would. Things might be a little slow at times (I’m not used to this schedule; apologies), and I might miss certain things (if you have a tip, please use the contact form and send it to me; it’s a great help!), but for the most part I’m hoping you guys barely notice a difference!
Wish me luck in posting, and wish Valay even more luck in getting his power back. I’d imagine he’s already bored out of his mind!
~Austin
Need for Speed: Most Wanted footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Professor Layton and the Miracle Mask Brings an Eerie New Mystery to Nintendo 3DS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Latest Entry in Fan-Favorite Game Series Invites Players to Unravel a New Mystery by Solving Tons of Fun Puzzles; Hundreds More Downloadable Puzzles on the Way
REDMOND, Wash.–(BUSINESS WIRE)– As Halloween revelers get ready to don their masks and celebrate all things eerie, Nintendo is introducing a spellbinding new tale that delivers mind-bending tricks and entertaining treats for fans of portable gaming. Professor Layton and the Miracle Mask is now available for the Nintendo 3DS and Nintendo 3DS XL hand-held systems, adding a new installment to the fan-favorite Professor Layton series. Players can immerse themselves in a mystery-rich storyline that includes new characters, a shadowy masked villain and hundreds of fun puzzles that can be solved using the Nintendo 3DS touch screen. Whether they’re veterans to the Professor Layton series or first-time sleuths, Professor Layton and the Miracle Mask will give all types of players an enthralling mystery to solve. What’s more, puzzle lovers can look forward to 365 additional downloadable puzzles starting Oct. 28 – players will receive one per day* for a whole year, at no additional cost.
As they explore the game’s colorful settings, players will encounter a wide range of characters, many of whom hold valuable clues that can help solve puzzles and advance the mysterious storyline. The puzzles in Professor Layton and the Miracle Mask are more integrated into the storyline than ever before, letting players delve deeply into the Professor’s world. A mix of logic, visualization, spot-the-difference and other puzzle types will keep the action lively as players draw ever closer to revealing the masked villain’s identity. The additional 365 downloadable puzzles significantly extend the game’s replay value.
Assassin’s Creed III gets first review
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
The first Assassin’s Creed III review is in, just ahead of the game’s launch tomorrow. Italy’s Xbox 360 Magazine handed down a verdict in its November 2012 issue.
The publication praised the spectacular combat system, total immersion in environments, and visuals. It also said that Assassin’s Creed III features the most beautiful naval battles of all time.
“An absolute masterpiece to which the experience remains indispensable for any fan of video games and beyond, with a depth of gameplay and longevity unparalleled in the action scene, a game that will remain in the annals for a long time.”
Italy’s Xbox 360 Magazine concluded by proclaiming that Assassin’s Creed III is one of the best games of this generation and handed out a perfect 10/10 score.
Obviously the Wii U version wasn’t reviewed here. But based on the fact that the game will be “exactly the same” on the upcoming console, this news bodes well for potential Wii U owners.
Cliffy Bleszinski willing to “fix” Resident Evil
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Cliffy Bleszinski announced his departure from Epic Games earlier this month. What’s he going to do next? Maybe he can lend his talent to the Resident Evil series – per his own suggestion.
On Twitter a few days ago, Bleszinski tweeted a message to the UK Capcom saying how he’d be willing to “fix” the horror series.
“Hey, Capcom. Call me. We can fix Resident Evil. Together.”
Bleszinski eventually followed up soon after, noting that the “comment was a bit cocky.”