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To celebrate the start of Wimbledon, the oldest tennis tournament in the world, Nintendo has released a special Mario Tennis Open infographic which showcases the great history of Mario Tennis titles released since the first game in 1995.

Nintendo has delivered action-packed tennis fun since Mario’s Tennis first appeared on the Virtual Boy handheld in 1995. Each new game across the Nintendo 64, Game Boy Colour, GameCube and Game Boy Advance brings more excitement and features, increasing the number of playable characters, mini-games, multiplayer modes and colourful graphics.


Wreck-It Ralph boxart

Posted on 12 years ago by (@NE_Brian) in 3DS, DS, News, Wii | 0 comments


Shantae (3DS) – E
Madden NFL 13 (Wii) – E
Brave (DS) – E

One step closer to seeing Shantae on the 3DS eShop. With any luck, it’ll come out within the next few weeks.

Source


Software

1. Donkey Kong
2. Super Mario Bros.
3. Super Mario Land
4. Bird Mania 3D
5. The Legend of Zelda: Link’s Awakening DX
6. Colors! 3D
7. Super Mario Land 2: 6 Golden Coins
8. Cut The Rope
9. Photo Dojo
10. Pushmo
11. 3D Classics: Kirby’s Adventure
12. 3D Classics: Kid Icarus
13. Plants vs. Zombies
14. Art of Balance Touch!
15. Freakyforms: Your Creations, Alive!
16. Sonic the Hedgehog: Triple Trouble
17. GO Series 10 Second Run
18. Brain Age Express: Sudoku
19. GO Series Undead Storm
20. Fun! Fun! Minigolf Touch!

Videos

1. Kingdom Hearts 3D Trailer
2. Nintendo Show 3D: June 14, 2012
3. New Super Mario Bros. U Trailer
4. LEGO Batman 2: DC Super Heroes Video
5. Iwata Asks: New Super Mario Bros. 2
6. Nintendo Direct: June 21, 2012
7. Nintendo 3DS Presentation
8. Pokemon Black/White 2 Video
9. New Super Mario Bros. 2 Info Video
10. Nintendo Show 3D: May 31, 2012
11. Scribblenauts Unlimited Trailer
12. Order Up!! Video
13. LEGO City: Undercover Trailer
14. Rayman Legends Trailer
15. Kirby’s Dream Collection Teaser Trailer
16. Iwata Asks: New Super Mario Bros. U
17. Just Dance 4 Trailer
18. Pikmin 3 Trailer
19. Johnny Kung Fu Video
20. Wii U GamePad Overview

Source: 3DS eShop


Rhythm Thief and the Emperor’s Treasure producer Shun Nakamura talked all about his 3DS game in a new interview.

Nakamura discussed that the project was originally planned for the DS, how he would’ve included Wi-Fi downloads had he known about the feature prior to development, sequel possibilities on the Wii U and 3DS, and what he thinks about putting main character Raphael in a game like Smash Bros. or Mario Kart.

Read on below for Nakamura’s comments.


Marvel Pinball 3D will see a release on the North American eShop this week, according to Zen Studios. It’ll be available in Europe as well.

The game launches on June 28 for $7.99.

Source: Zen Studios PR


Nintendo hasn’t given Wii U a final release date, but Two Tribes has made its own prediction. The Toki Tori 2 developer said the console will “probably” [sic] launch in November.

Thus far, Nintendo has only confirmed that the Wii U will be released Holiday 2012. A November ship date would make sense so that the publisher could take advantage of Black Friday sales and pre-Christmas shopping.

Source, Via



In Japan, a special Dragon Quest X pre-paid card will be released in stores. The card will be available on August 2, the same day as the game’s launch. It’ll cost 1,000 yen.

Source


Reggie Fils-Aime has opened up on the Wii U’s power… slightly. The Nintendo of America president commented on the console in an interview with Kotaku, which comes as part of a larger article about the hardware overall.

Reggie first pointed out the faults with the Wii, including the lack of HD support and limited online functionality. He noted that these issues have been fixed with its successor.

“…as third-party publishers make their decisions somehow they’re going to view competitive systems more favorably than the Wii U. What I would tell you is that, fundamentally, the reason certain games didn’t make it to the Wii was because, first, the developer or publisher had invested in art at an HD level. For them to rework that art to an SD level was a cost they were unwilling to accept. Second, that the online capabilities especially for in-game purchase, or things of that nature, [were things] they viewed it as a key part of their business model, which the Wii didn’t support. Looking to the future, both of those issues have been solved with the Wii U.”



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